JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args * JitCodeBuffer: Support using preallocated buffer * CPU/Recompiler/AArch64: Use bl instead of blr for short branches * CPU/CodeCache: Allocate recompiler buffer in program space This means we don't need 64-bit moves for every call out of the recompiler. * GTE: Don't store as u16 and load as u32 * CPU/Recompiler: Add methods to emit global load/stores * GTE: Convert class to namespace * CPU/Recompiler: Call GTE functions directly * Settings: Turn into a global variable * GPU: Replace local pointers with global * InterruptController: Turn into a global pointer * System: Replace local pointers with global * Timers: Turn into a global instance * DMA: Turn into a global instance * SPU: Turn into a global instance * CDROM: Turn into a global instance * MDEC: Turn into a global instance * Pad: Turn into a global instance * SIO: Turn into a global instance * CDROM: Move audio FIFO to the heap * CPU/Recompiler: Drop ASMFunctions No longer needed since we have code in the same 4GB window. * CPUCodeCache: Turn class into namespace * Bus: Local pointer -> global pointers * CPU: Turn class into namespace * Bus: Turn into namespace * GTE: Store registers in CPU state struct Allows relative addressing on ARM. * CPU/Recompiler: Align code storage to page size * CPU/Recompiler: Fix relative branches on A64 * HostInterface: Local references to global * System: Turn into a namespace, move events out * Add guard pages * Android: Fix build
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@ -41,10 +41,10 @@ public:
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static constexpr u8 NUM_MOTORS = 2;
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AnalogController(System* system, u32 index);
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AnalogController(u32 index);
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~AnalogController() override;
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static std::unique_ptr<AnalogController> Create(System* system, u32 index);
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static std::unique_ptr<AnalogController> Create(u32 index);
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static std::optional<s32> StaticGetAxisCodeByName(std::string_view axis_name);
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static std::optional<s32> StaticGetButtonCodeByName(std::string_view button_name);
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static AxisList StaticGetAxisNames();
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@ -71,7 +71,7 @@ public:
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u32 GetVibrationMotorCount() const override;
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float GetVibrationMotorStrength(u32 motor) override;
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void LoadSettings(HostInterface* host_interface, const char* section) override;
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void LoadSettings(const char* section) override;
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private:
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using MotorState = std::array<u8, NUM_MOTORS>;
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@ -132,7 +132,6 @@ private:
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void SetAnalogMode(bool enabled);
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void SetMotorState(u8 motor, u8 value);
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System* m_system;
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u32 m_index;
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bool m_auto_enable_analog = false;
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