JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args * JitCodeBuffer: Support using preallocated buffer * CPU/Recompiler/AArch64: Use bl instead of blr for short branches * CPU/CodeCache: Allocate recompiler buffer in program space This means we don't need 64-bit moves for every call out of the recompiler. * GTE: Don't store as u16 and load as u32 * CPU/Recompiler: Add methods to emit global load/stores * GTE: Convert class to namespace * CPU/Recompiler: Call GTE functions directly * Settings: Turn into a global variable * GPU: Replace local pointers with global * InterruptController: Turn into a global pointer * System: Replace local pointers with global * Timers: Turn into a global instance * DMA: Turn into a global instance * SPU: Turn into a global instance * CDROM: Turn into a global instance * MDEC: Turn into a global instance * Pad: Turn into a global instance * SIO: Turn into a global instance * CDROM: Move audio FIFO to the heap * CPU/Recompiler: Drop ASMFunctions No longer needed since we have code in the same 4GB window. * CPUCodeCache: Turn class into namespace * Bus: Local pointer -> global pointers * CPU: Turn class into namespace * Bus: Turn into namespace * GTE: Store registers in CPU state struct Allows relative addressing on ARM. * CPU/Recompiler: Align code storage to page size * CPU/Recompiler: Fix relative branches on A64 * HostInterface: Local references to global * System: Turn into a namespace, move events out * Add guard pages * Android: Fix build
This commit is contained in:
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commit
b6f871d2b9
@ -9,8 +9,10 @@
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#include "common/string_util.h"
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#include "controller.h"
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#include "cpu_core.h"
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#include "cpu_code_cache.h"
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#include "dma.h"
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#include "gpu.h"
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#include "gte.h"
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#include "host_display.h"
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#include "save_state_version.h"
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#include "system.h"
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@ -21,8 +23,13 @@
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#include <stdlib.h>
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Log_SetChannel(HostInterface);
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HostInterface* g_host_interface;
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HostInterface::HostInterface()
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{
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Assert(!g_host_interface);
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g_host_interface = this;
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// we can get the program directory at construction time
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const std::string program_path = FileSystem::GetProgramPath();
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m_program_directory = FileSystem::GetPathDirectory(program_path.c_str());
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@ -31,7 +38,9 @@ HostInterface::HostInterface()
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HostInterface::~HostInterface()
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{
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// system should be shut down prior to the destructor
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Assert(!m_system && !m_audio_stream && !m_display);
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Assert(System::IsShutdown() && !m_audio_stream && !m_display);
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Assert(g_host_interface == this);
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g_host_interface = nullptr;
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}
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bool HostInterface::Initialize()
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@ -44,20 +53,20 @@ void HostInterface::Shutdown() {}
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void HostInterface::CreateAudioStream()
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{
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Log_InfoPrintf("Creating '%s' audio stream, sample rate = %u, channels = %u, buffer size = %u",
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Settings::GetAudioBackendName(m_settings.audio_backend), AUDIO_SAMPLE_RATE, AUDIO_CHANNELS,
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m_settings.audio_buffer_size);
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Settings::GetAudioBackendName(g_settings.audio_backend), AUDIO_SAMPLE_RATE, AUDIO_CHANNELS,
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g_settings.audio_buffer_size);
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m_audio_stream = CreateAudioStream(m_settings.audio_backend);
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m_audio_stream = CreateAudioStream(g_settings.audio_backend);
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if (!m_audio_stream || !m_audio_stream->Reconfigure(AUDIO_SAMPLE_RATE, AUDIO_CHANNELS, m_settings.audio_buffer_size))
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if (!m_audio_stream || !m_audio_stream->Reconfigure(AUDIO_SAMPLE_RATE, AUDIO_CHANNELS, g_settings.audio_buffer_size))
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{
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ReportFormattedError("Failed to create or configure audio stream, falling back to null output.");
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m_audio_stream.reset();
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m_audio_stream = AudioStream::CreateNullAudioStream();
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m_audio_stream->Reconfigure(AUDIO_SAMPLE_RATE, AUDIO_CHANNELS, m_settings.audio_buffer_size);
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m_audio_stream->Reconfigure(AUDIO_SAMPLE_RATE, AUDIO_CHANNELS, g_settings.audio_buffer_size);
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}
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m_audio_stream->SetOutputVolume(m_settings.audio_output_muted ? 0 : m_settings.audio_output_volume);
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m_audio_stream->SetOutputVolume(g_settings.audio_output_muted ? 0 : g_settings.audio_output_volume);
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}
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bool HostInterface::BootSystem(const SystemBootParameters& parameters)
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@ -78,14 +87,13 @@ bool HostInterface::BootSystem(const SystemBootParameters& parameters)
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}
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// set host display settings
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m_display->SetDisplayLinearFiltering(m_settings.display_linear_filtering);
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m_display->SetDisplayIntegerScaling(m_settings.display_integer_scaling);
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m_display->SetDisplayLinearFiltering(g_settings.display_linear_filtering);
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m_display->SetDisplayIntegerScaling(g_settings.display_integer_scaling);
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// create the audio stream. this will never fail, since we'll just fall back to null
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CreateAudioStream();
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m_system = System::Create(this);
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if (!m_system->Boot(parameters))
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if (!System::Boot(parameters))
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{
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ReportFormattedError("System failed to boot. The log may contain more information.");
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DestroySystem();
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@ -101,25 +109,22 @@ bool HostInterface::BootSystem(const SystemBootParameters& parameters)
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void HostInterface::ResetSystem()
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{
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m_system->Reset();
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m_system->ResetPerformanceCounters();
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System::Reset();
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System::ResetPerformanceCounters();
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AddOSDMessage("System reset.");
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}
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void HostInterface::PowerOffSystem()
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{
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if (!m_system)
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return;
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DestroySystem();
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}
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void HostInterface::DestroySystem()
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{
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if (!m_system)
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if (System::IsShutdown())
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return;
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m_system.reset();
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System::Shutdown();
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m_audio_stream.reset();
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UpdateSoftwareCursor();
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ReleaseHostDisplay();
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@ -210,50 +215,50 @@ std::optional<std::vector<u8>> HostInterface::GetBIOSImage(ConsoleRegion region)
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} while (0)
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// Try the configured image.
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TRY_FILENAME(m_settings.bios_path.c_str());
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TRY_FILENAME(g_settings.bios_path.c_str());
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// Try searching in the same folder for other region's images.
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switch (region)
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{
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case ConsoleRegion::NTSC_J:
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph3000.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-11j.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph1000.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-10j.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph5500.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-30j.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph7000.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph7500.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph9000.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-40j.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph3000.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-11j.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph1000.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-10j.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph5500.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-30j.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph7000.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph7500.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph9000.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-40j.bin", false, false));
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break;
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case ConsoleRegion::NTSC_U:
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph1001.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-22a.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph5501.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph5503.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph7003.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-30a.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph7001.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph7501.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph7503.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph9001.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph9003.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph9903.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-41a.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph1001.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-22a.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph5501.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph5503.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph7003.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-30a.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph7001.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph7501.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph7503.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph9001.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph9003.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph9903.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-41a.bin", false, false));
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break;
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case ConsoleRegion::PAL:
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph1002.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-21e.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph5502.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph5552.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-30e.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph7002.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph7502.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "scph9002.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(m_settings.bios_path.c_str(), "ps-41e.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph1002.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-21e.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph5502.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph5552.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-30e.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph7002.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph7502.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "scph9002.bin", false, false));
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TRY_FILENAME(FileSystem::BuildPathRelativeToFile(g_settings.bios_path.c_str(), "ps-41e.bin", false, false));
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break;
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default:
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@ -266,8 +271,8 @@ std::optional<std::vector<u8>> HostInterface::GetBIOSImage(ConsoleRegion region)
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// Fall back to the default image.
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Log_WarningPrintf("No suitable BIOS image for region %s could be located, using configured image '%s'. This may "
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"result in instability.",
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Settings::GetConsoleRegionName(region), m_settings.bios_path.c_str());
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return BIOS::LoadImageFromFile(m_settings.bios_path);
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Settings::GetConsoleRegionName(region), g_settings.bios_path.c_str());
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return BIOS::LoadImageFromFile(g_settings.bios_path);
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}
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bool HostInterface::LoadState(const char* filename)
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@ -278,12 +283,12 @@ bool HostInterface::LoadState(const char* filename)
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AddFormattedOSDMessage(2.0f, "Loading state from '%s'...", filename);
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if (m_system)
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if (!System::IsShutdown())
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{
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if (!m_system->LoadState(stream.get()))
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if (!System::LoadState(stream.get()))
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{
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ReportFormattedError("Loading state from '%s' failed. Resetting.", filename);
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m_system->Reset();
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ResetSystem();
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return false;
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}
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}
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@ -295,7 +300,7 @@ bool HostInterface::LoadState(const char* filename)
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return false;
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}
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m_system->ResetPerformanceCounters();
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System::ResetPerformanceCounters();
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return true;
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}
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@ -307,7 +312,7 @@ bool HostInterface::SaveState(const char* filename)
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if (!stream)
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return false;
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const bool result = m_system->SaveState(stream.get());
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const bool result = System::SaveState(stream.get());
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if (!result)
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{
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ReportFormattedError("Saving state to '%s' failed.", filename);
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@ -422,89 +427,86 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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void HostInterface::LoadSettings(SettingsInterface& si)
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{
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m_settings.Load(si);
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g_settings.Load(si);
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}
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void HostInterface::SaveSettings(SettingsInterface& si)
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{
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m_settings.Save(si);
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g_settings.Save(si);
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}
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void HostInterface::CheckForSettingsChanges(const Settings& old_settings)
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{
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if (m_system)
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if (!System::IsShutdown())
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{
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if (m_settings.gpu_renderer != old_settings.gpu_renderer ||
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m_settings.gpu_use_debug_device != old_settings.gpu_use_debug_device)
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if (g_settings.gpu_renderer != old_settings.gpu_renderer ||
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g_settings.gpu_use_debug_device != old_settings.gpu_use_debug_device)
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{
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ReportFormattedMessage("Switching to %s%s GPU renderer.", Settings::GetRendererName(m_settings.gpu_renderer),
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m_settings.gpu_use_debug_device ? " (debug)" : "");
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ReportFormattedMessage("Switching to %s%s GPU renderer.", Settings::GetRendererName(g_settings.gpu_renderer),
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g_settings.gpu_use_debug_device ? " (debug)" : "");
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RecreateSystem();
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}
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if (m_settings.audio_backend != old_settings.audio_backend ||
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m_settings.audio_buffer_size != old_settings.audio_buffer_size)
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if (g_settings.audio_backend != old_settings.audio_backend ||
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g_settings.audio_buffer_size != old_settings.audio_buffer_size)
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{
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if (m_settings.audio_backend != old_settings.audio_backend)
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if (g_settings.audio_backend != old_settings.audio_backend)
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ReportFormattedMessage("Switching to %s audio backend.",
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Settings::GetAudioBackendName(m_settings.audio_backend));
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Settings::GetAudioBackendName(g_settings.audio_backend));
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DebugAssert(m_audio_stream);
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m_audio_stream.reset();
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CreateAudioStream();
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m_audio_stream->PauseOutput(false);
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m_audio_stream->PauseOutput(System::IsPaused());
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}
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if (m_settings.emulation_speed != old_settings.emulation_speed)
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m_system->UpdateThrottlePeriod();
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if (g_settings.emulation_speed != old_settings.emulation_speed)
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System::UpdateThrottlePeriod();
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if (m_settings.cpu_execution_mode != old_settings.cpu_execution_mode)
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if (g_settings.cpu_execution_mode != old_settings.cpu_execution_mode)
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{
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ReportFormattedMessage("Switching to %s CPU execution mode.",
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Settings::GetCPUExecutionModeName(m_settings.cpu_execution_mode));
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m_system->SetCPUExecutionMode(m_settings.cpu_execution_mode);
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Settings::GetCPUExecutionModeName(g_settings.cpu_execution_mode));
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CPU::CodeCache::SetUseRecompiler(g_settings.cpu_execution_mode == CPUExecutionMode::Recompiler);
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}
|
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m_audio_stream->SetOutputVolume(m_settings.audio_output_muted ? 0 : m_settings.audio_output_volume);
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m_audio_stream->SetOutputVolume(g_settings.audio_output_muted ? 0 : g_settings.audio_output_volume);
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if (m_settings.gpu_resolution_scale != old_settings.gpu_resolution_scale ||
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m_settings.gpu_fifo_size != old_settings.gpu_fifo_size ||
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m_settings.gpu_max_run_ahead != old_settings.gpu_max_run_ahead ||
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m_settings.gpu_true_color != old_settings.gpu_true_color ||
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m_settings.gpu_scaled_dithering != old_settings.gpu_scaled_dithering ||
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m_settings.gpu_texture_filtering != old_settings.gpu_texture_filtering ||
|
||||
m_settings.gpu_disable_interlacing != old_settings.gpu_disable_interlacing ||
|
||||
m_settings.gpu_force_ntsc_timings != old_settings.gpu_force_ntsc_timings ||
|
||||
m_settings.display_crop_mode != old_settings.display_crop_mode ||
|
||||
m_settings.display_aspect_ratio != old_settings.display_aspect_ratio)
|
||||
if (g_settings.gpu_resolution_scale != old_settings.gpu_resolution_scale ||
|
||||
g_settings.gpu_fifo_size != old_settings.gpu_fifo_size ||
|
||||
g_settings.gpu_max_run_ahead != old_settings.gpu_max_run_ahead ||
|
||||
g_settings.gpu_true_color != old_settings.gpu_true_color ||
|
||||
g_settings.gpu_scaled_dithering != old_settings.gpu_scaled_dithering ||
|
||||
g_settings.gpu_texture_filtering != old_settings.gpu_texture_filtering ||
|
||||
g_settings.gpu_disable_interlacing != old_settings.gpu_disable_interlacing ||
|
||||
g_settings.gpu_force_ntsc_timings != old_settings.gpu_force_ntsc_timings ||
|
||||
g_settings.display_crop_mode != old_settings.display_crop_mode ||
|
||||
g_settings.display_aspect_ratio != old_settings.display_aspect_ratio)
|
||||
{
|
||||
m_system->UpdateGPUSettings();
|
||||
g_gpu->UpdateSettings();
|
||||
}
|
||||
|
||||
if (m_settings.cdrom_read_thread != old_settings.cdrom_read_thread)
|
||||
m_system->GetCDROM()->SetUseReadThread(m_settings.cdrom_read_thread);
|
||||
if (g_settings.cdrom_read_thread != old_settings.cdrom_read_thread)
|
||||
g_cdrom.SetUseReadThread(g_settings.cdrom_read_thread);
|
||||
|
||||
if (m_settings.memory_card_types != old_settings.memory_card_types ||
|
||||
m_settings.memory_card_paths != old_settings.memory_card_paths)
|
||||
if (g_settings.memory_card_types != old_settings.memory_card_types ||
|
||||
g_settings.memory_card_paths != old_settings.memory_card_paths)
|
||||
{
|
||||
m_system->UpdateMemoryCards();
|
||||
System::UpdateMemoryCards();
|
||||
}
|
||||
|
||||
m_system->GetDMA()->SetMaxSliceTicks(m_settings.dma_max_slice_ticks);
|
||||
m_system->GetDMA()->SetHaltTicks(m_settings.dma_halt_ticks);
|
||||
|
||||
if (m_settings.gpu_widescreen_hack != old_settings.gpu_widescreen_hack)
|
||||
m_system->GetCPU()->GetCop2().SetWidescreenHack(m_settings.gpu_widescreen_hack);
|
||||
g_dma.SetMaxSliceTicks(g_settings.dma_max_slice_ticks);
|
||||
g_dma.SetHaltTicks(g_settings.dma_halt_ticks);
|
||||
}
|
||||
|
||||
bool controllers_updated = false;
|
||||
for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
|
||||
{
|
||||
if (m_settings.controller_types[i] != old_settings.controller_types[i])
|
||||
if (g_settings.controller_types[i] != old_settings.controller_types[i])
|
||||
{
|
||||
if (m_system && !controllers_updated)
|
||||
if (!System::IsShutdown() && !controllers_updated)
|
||||
{
|
||||
m_system->UpdateControllers();
|
||||
m_system->ResetControllers();
|
||||
System::UpdateControllers();
|
||||
System::ResetControllers();
|
||||
UpdateSoftwareCursor();
|
||||
controllers_updated = true;
|
||||
}
|
||||
@ -512,18 +514,18 @@ void HostInterface::CheckForSettingsChanges(const Settings& old_settings)
|
||||
OnControllerTypeChanged(i);
|
||||
}
|
||||
|
||||
if (m_system && !controllers_updated)
|
||||
if (!System::IsShutdown() && !controllers_updated)
|
||||
{
|
||||
m_system->UpdateControllerSettings();
|
||||
System::UpdateControllerSettings();
|
||||
UpdateSoftwareCursor();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_display && m_settings.display_linear_filtering != old_settings.display_linear_filtering)
|
||||
m_display->SetDisplayLinearFiltering(m_settings.display_linear_filtering);
|
||||
if (m_display && g_settings.display_linear_filtering != old_settings.display_linear_filtering)
|
||||
m_display->SetDisplayLinearFiltering(g_settings.display_linear_filtering);
|
||||
|
||||
if (m_display && m_settings.display_integer_scaling != old_settings.display_integer_scaling)
|
||||
m_display->SetDisplayIntegerScaling(m_settings.display_integer_scaling);
|
||||
if (m_display && g_settings.display_integer_scaling != old_settings.display_integer_scaling)
|
||||
m_display->SetDisplayIntegerScaling(g_settings.display_integer_scaling);
|
||||
}
|
||||
|
||||
void HostInterface::SetUserDirectoryToProgramDirectory()
|
||||
@ -620,35 +622,35 @@ float HostInterface::GetFloatSettingValue(const char* section, const char* key,
|
||||
|
||||
void HostInterface::ToggleSoftwareRendering()
|
||||
{
|
||||
if (!m_system || m_settings.gpu_renderer == GPURenderer::Software)
|
||||
if (System::IsShutdown() || g_settings.gpu_renderer == GPURenderer::Software)
|
||||
return;
|
||||
|
||||
const GPURenderer new_renderer =
|
||||
m_system->GetGPU()->IsHardwareRenderer() ? GPURenderer::Software : m_settings.gpu_renderer;
|
||||
g_gpu->IsHardwareRenderer() ? GPURenderer::Software : g_settings.gpu_renderer;
|
||||
|
||||
AddFormattedOSDMessage(2.0f, "Switching to %s renderer...", Settings::GetRendererDisplayName(new_renderer));
|
||||
m_system->RecreateGPU(new_renderer);
|
||||
System::RecreateGPU(new_renderer);
|
||||
}
|
||||
|
||||
void HostInterface::ModifyResolutionScale(s32 increment)
|
||||
{
|
||||
const u32 new_resolution_scale = std::clamp<u32>(
|
||||
static_cast<u32>(static_cast<s32>(m_settings.gpu_resolution_scale) + increment), 1, GPU::MAX_RESOLUTION_SCALE);
|
||||
if (new_resolution_scale == m_settings.gpu_resolution_scale)
|
||||
static_cast<u32>(static_cast<s32>(g_settings.gpu_resolution_scale) + increment), 1, GPU::MAX_RESOLUTION_SCALE);
|
||||
if (new_resolution_scale == g_settings.gpu_resolution_scale)
|
||||
return;
|
||||
|
||||
m_settings.gpu_resolution_scale = new_resolution_scale;
|
||||
AddFormattedOSDMessage(2.0f, "Resolution scale set to %ux (%ux%u)", m_settings.gpu_resolution_scale,
|
||||
GPU::VRAM_WIDTH * m_settings.gpu_resolution_scale,
|
||||
GPU::VRAM_HEIGHT * m_settings.gpu_resolution_scale);
|
||||
g_settings.gpu_resolution_scale = new_resolution_scale;
|
||||
AddFormattedOSDMessage(2.0f, "Resolution scale set to %ux (%ux%u)", g_settings.gpu_resolution_scale,
|
||||
GPU::VRAM_WIDTH * g_settings.gpu_resolution_scale,
|
||||
GPU::VRAM_HEIGHT * g_settings.gpu_resolution_scale);
|
||||
|
||||
if (m_system)
|
||||
m_system->GetGPU()->UpdateSettings();
|
||||
if (!System::IsShutdown())
|
||||
g_gpu->UpdateSettings();
|
||||
}
|
||||
|
||||
void HostInterface::UpdateSoftwareCursor()
|
||||
{
|
||||
if (!m_system)
|
||||
if (System::IsShutdown())
|
||||
{
|
||||
m_display->ClearSoftwareCursor();
|
||||
return;
|
||||
@ -659,7 +661,7 @@ void HostInterface::UpdateSoftwareCursor()
|
||||
|
||||
for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
|
||||
{
|
||||
Controller* controller = m_system->GetController(i);
|
||||
Controller* controller = System::GetController(i);
|
||||
if (controller && controller->GetSoftwareCursor(&image, &image_scale))
|
||||
break;
|
||||
}
|
||||
@ -677,8 +679,10 @@ void HostInterface::UpdateSoftwareCursor()
|
||||
|
||||
void HostInterface::RecreateSystem()
|
||||
{
|
||||
Assert(!System::IsShutdown());
|
||||
|
||||
std::unique_ptr<ByteStream> stream = ByteStream_CreateGrowableMemoryStream(nullptr, 8 * 1024);
|
||||
if (!m_system->SaveState(stream.get()) || !stream->SeekAbsolute(0))
|
||||
if (!System::SaveState(stream.get()) || !stream->SeekAbsolute(0))
|
||||
{
|
||||
ReportError("Failed to save state before system recreation. Shutting down.");
|
||||
DestroySystem();
|
||||
@ -695,7 +699,7 @@ void HostInterface::RecreateSystem()
|
||||
return;
|
||||
}
|
||||
|
||||
m_system->ResetPerformanceCounters();
|
||||
System::ResetPerformanceCounters();
|
||||
}
|
||||
|
||||
void HostInterface::DisplayLoadingScreen(const char* message, int progress_min /*= -1*/, int progress_max /*= -1*/,
|
||||
|
||||
Reference in New Issue
Block a user