JIT optimizations and refactoring (#675)

* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
This commit is contained in:
Connor McLaughlin
2020-07-31 17:09:18 +10:00
committed by GitHub
parent 1f9fc6ab74
commit b6f871d2b9
88 changed files with 4993 additions and 5045 deletions

View File

@ -3,12 +3,7 @@
class StateWrapper;
namespace CPU
{
class Core;
}
class InterruptController
class InterruptController final
{
public:
static constexpr u32 NUM_IRQS = 11;
@ -32,12 +27,13 @@ public:
InterruptController();
~InterruptController();
void Initialize(CPU::Core* cpu);
void Initialize();
void Shutdown();
void Reset();
bool DoState(StateWrapper& sw);
// Should mirror CPU state.
bool GetIRQLineState() const { return (m_interrupt_status_register != 0); }
ALWAYS_INLINE bool GetIRQLineState() const { return (m_interrupt_status_register != 0); }
// Interupts are edge-triggered, so if it is masked when TriggerInterrupt() is called, it will be lost.
void InterruptRequest(IRQ irq);
@ -52,9 +48,8 @@ private:
void UpdateCPUInterruptRequest();
CPU::Core* m_cpu;
u32 m_interrupt_status_register = 0;
u32 m_interrupt_mask_register = DEFAULT_INTERRUPT_MASK;
};
extern InterruptController g_interrupt_controller;