JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args * JitCodeBuffer: Support using preallocated buffer * CPU/Recompiler/AArch64: Use bl instead of blr for short branches * CPU/CodeCache: Allocate recompiler buffer in program space This means we don't need 64-bit moves for every call out of the recompiler. * GTE: Don't store as u16 and load as u32 * CPU/Recompiler: Add methods to emit global load/stores * GTE: Convert class to namespace * CPU/Recompiler: Call GTE functions directly * Settings: Turn into a global variable * GPU: Replace local pointers with global * InterruptController: Turn into a global pointer * System: Replace local pointers with global * Timers: Turn into a global instance * DMA: Turn into a global instance * SPU: Turn into a global instance * CDROM: Turn into a global instance * MDEC: Turn into a global instance * Pad: Turn into a global instance * SIO: Turn into a global instance * CDROM: Move audio FIFO to the heap * CPU/Recompiler: Drop ASMFunctions No longer needed since we have code in the same 4GB window. * CPUCodeCache: Turn class into namespace * Bus: Local pointer -> global pointers * CPU: Turn class into namespace * Bus: Turn into namespace * GTE: Store registers in CPU state struct Allows relative addressing on ARM. * CPU/Recompiler: Align code storage to page size * CPU/Recompiler: Fix relative branches on A64 * HostInterface: Local references to global * System: Turn into a namespace, move events out * Add guard pages * Android: Fix build
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@ -3,12 +3,7 @@
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class StateWrapper;
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namespace CPU
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{
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class Core;
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}
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class InterruptController
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class InterruptController final
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{
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public:
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static constexpr u32 NUM_IRQS = 11;
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@ -32,12 +27,13 @@ public:
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InterruptController();
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~InterruptController();
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void Initialize(CPU::Core* cpu);
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void Initialize();
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void Shutdown();
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void Reset();
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bool DoState(StateWrapper& sw);
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// Should mirror CPU state.
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bool GetIRQLineState() const { return (m_interrupt_status_register != 0); }
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ALWAYS_INLINE bool GetIRQLineState() const { return (m_interrupt_status_register != 0); }
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// Interupts are edge-triggered, so if it is masked when TriggerInterrupt() is called, it will be lost.
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void InterruptRequest(IRQ irq);
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@ -52,9 +48,8 @@ private:
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void UpdateCPUInterruptRequest();
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CPU::Core* m_cpu;
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u32 m_interrupt_status_register = 0;
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u32 m_interrupt_mask_register = DEFAULT_INTERRUPT_MASK;
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};
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extern InterruptController g_interrupt_controller;
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