JIT optimizations and refactoring (#675)

* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
This commit is contained in:
Connor McLaughlin
2020-07-31 17:09:18 +10:00
committed by GitHub
parent 1f9fc6ab74
commit b6f871d2b9
88 changed files with 4993 additions and 5045 deletions

View File

@ -8,16 +8,28 @@
#include "system.h"
Log_SetChannel(Pad);
Pad g_pad;
Pad::Pad() = default;
Pad::~Pad() = default;
void Pad::Initialize(System* system, InterruptController* interrupt_controller)
void Pad::Initialize()
{
m_system = system;
m_interrupt_controller = interrupt_controller;
m_transfer_event = system->CreateTimingEvent("Pad Serial Transfer", 1, 1,
std::bind(&Pad::TransferEvent, this, std::placeholders::_2), false);
m_transfer_event = TimingEvents::CreateTimingEvent(
"Pad Serial Transfer", 1, 1, std::bind(&Pad::TransferEvent, this, std::placeholders::_2), false);
Reset();
}
void Pad::Shutdown()
{
m_transfer_event.reset();
for (u32 i = 0; i < NUM_SLOTS; i++)
{
m_controllers[i].reset();
m_memory_cards[i].reset();
}
}
void Pad::Reset()
@ -44,27 +56,26 @@ bool Pad::DoState(StateWrapper& sw)
if (controller_type != state_controller_type)
{
if (m_system->GetSettings().load_devices_from_save_states)
if (g_settings.load_devices_from_save_states)
{
m_system->GetHostInterface()->AddFormattedOSDMessage(
g_host_interface->AddFormattedOSDMessage(
2.0f, "Save state contains controller type %s in port %u, but %s is used. Switching.",
Settings::GetControllerTypeName(state_controller_type), i + 1u,
Settings::GetControllerTypeName(controller_type));
m_controllers[i].reset();
if (state_controller_type != ControllerType::None)
m_controllers[i] = Controller::Create(m_system, state_controller_type, i);
m_controllers[i] = Controller::Create(state_controller_type, i);
}
else
{
m_system->GetHostInterface()->AddFormattedOSDMessage(2.0f, "Ignoring mismatched controller type %s in port %u.",
Settings::GetControllerTypeName(state_controller_type),
i + 1u);
g_host_interface->AddFormattedOSDMessage(2.0f, "Ignoring mismatched controller type %s in port %u.",
Settings::GetControllerTypeName(state_controller_type), i + 1u);
// we still need to read the save state controller state
if (state_controller_type != ControllerType::None)
{
std::unique_ptr<Controller> dummy_controller = Controller::Create(m_system, state_controller_type, i);
std::unique_ptr<Controller> dummy_controller = Controller::Create(state_controller_type, i);
if (dummy_controller)
{
if (!sw.DoMarker("Controller") || !dummy_controller->DoState(sw))
@ -85,11 +96,11 @@ bool Pad::DoState(StateWrapper& sw)
bool card_present = static_cast<bool>(m_memory_cards[i]);
sw.Do(&card_present);
if (sw.IsReading() && card_present && !m_system->GetSettings().load_devices_from_save_states)
if (sw.IsReading() && card_present && !g_settings.load_devices_from_save_states)
{
Log_WarningPrintf("Skipping loading memory card %u from save state.", i + 1u);
MemoryCard dummy_card(m_system);
MemoryCard dummy_card;
if (!sw.DoMarker("MemoryCard") || !dummy_card.DoState(sw))
return false;
@ -102,13 +113,13 @@ bool Pad::DoState(StateWrapper& sw)
if (card_present && !m_memory_cards[i])
{
m_system->GetHostInterface()->AddFormattedOSDMessage(
g_host_interface->AddFormattedOSDMessage(
2.0f, "Memory card %u present in save state but not in system. Creating temporary card.", i + 1u);
m_memory_cards[i] = MemoryCard::Create(m_system);
m_memory_cards[i] = MemoryCard::Create();
}
else if (!card_present && m_memory_cards[i])
{
m_system->GetHostInterface()->AddFormattedOSDMessage(
g_host_interface->AddFormattedOSDMessage(
2.0f, "Memory card %u present in system but not in save state. Removing card.", i + 1u);
m_memory_cards[i].reset();
}
@ -411,7 +422,7 @@ void Pad::DoACK()
{
Log_DebugPrintf("Triggering ACK interrupt");
m_JOY_STAT.INTR = true;
m_interrupt_controller->InterruptRequest(InterruptController::IRQ::IRQ7);
g_interrupt_controller.InterruptRequest(InterruptController::IRQ::IRQ7);
}
EndTransfer();