ImGuiOverlays: Display PAL/NTSC in resolution
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@ -130,6 +130,9 @@ public:
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return (!m_force_progressive_scan) && m_GPUSTAT.SkipDrawingToActiveField();
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}
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/// Returns true if we're in PAL mode, otherwise false if NTSC.
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ALWAYS_INLINE bool IsInPALMode() const { return m_GPUSTAT.pal_mode; }
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/// Returns the number of pending GPU ticks.
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TickCount GetPendingCRTCTicks() const;
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TickCount GetPendingCommandTicks() const;
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