Move utility classes from common to own static lib

This commit is contained in:
Connor McLaughlin
2022-07-08 22:43:38 +10:00
parent d2ca454576
commit b7fbde31a7
101 changed files with 371 additions and 282 deletions

View File

@ -2,7 +2,6 @@
#include "common/assert.h"
#include "common/d3d11/shader_compiler.h"
#include "common/log.h"
#include "common/state_wrapper.h"
#include "common/timer.h"
#include "gpu_hw_shadergen.h"
#include "gpu_sw_backend.h"
@ -10,6 +9,7 @@
#include "host_interface.h"
#include "shader_cache_version.h"
#include "system.h"
#include "util/state_wrapper.h"
Log_SetChannel(GPU_HW_D3D11);
GPU_HW_D3D11::GPU_HW_D3D11() = default;