GPUDevice: Improve pipeline error reporting

This commit is contained in:
Stenzek
2024-07-22 15:35:28 +10:00
parent deed0c9713
commit ba6b65401d
24 changed files with 227 additions and 163 deletions

View File

@ -650,7 +650,8 @@ public:
/// Shader abstraction.
std::unique_ptr<GPUShader> CreateShader(GPUShaderStage stage, GPUShaderLanguage language, std::string_view source,
Error* error = nullptr, const char* entry_point = "main");
virtual std::unique_ptr<GPUPipeline> CreatePipeline(const GPUPipeline::GraphicsConfig& config) = 0;
virtual std::unique_ptr<GPUPipeline> CreatePipeline(const GPUPipeline::GraphicsConfig& config,
Error* error = nullptr) = 0;
/// Debug messaging.
virtual void PushDebugGroup(const char* name) = 0;