GPUDevice: Improve pipeline error reporting
This commit is contained in:
@@ -18,7 +18,7 @@ public:
|
||||
|
||||
void SetDebugName(std::string_view name) override;
|
||||
|
||||
bool Compile();
|
||||
bool Compile(Error* error);
|
||||
|
||||
ALWAYS_INLINE GLuint GetGLId() const { return m_id.value(); }
|
||||
ALWAYS_INLINE const GPUShaderCache::CacheIndexKey& GetKey() const { return m_key; }
|
||||
|
||||
Reference in New Issue
Block a user