HostDisplay: Add GetHostRefreshRate() function
Only implemented in Windows for now.
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@@ -61,6 +61,8 @@ public:
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u32* out_pitch) override;
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void EndSetDisplayPixels() override;
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bool GetHostRefreshRate(float* refresh_rate) override;
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virtual void SetVSync(bool enabled) override;
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virtual bool Render() override;
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