Move frontend-common to util/core

This commit is contained in:
Stenzek
2023-08-13 16:28:28 +10:00
parent 5b980dafa5
commit bb60170d9a
144 changed files with 2506 additions and 3180 deletions

View File

@@ -16,6 +16,30 @@
<ClInclude Include="pbp_types.h" />
<ClInclude Include="cue_parser.h" />
<ClInclude Include="ini_settings_interface.h" />
<ClInclude Include="host_display.h" />
<ClInclude Include="shadergen.h" />
<ClInclude Include="postprocessing_shadergen.h" />
<ClInclude Include="vulkan_host_display.h" />
<ClInclude Include="d3d11_host_display.h" />
<ClInclude Include="d3d12_host_display.h" />
<ClInclude Include="imgui_fullscreen.h" />
<ClInclude Include="imgui_impl_dx11.h" />
<ClInclude Include="imgui_impl_dx12.h" />
<ClInclude Include="imgui_impl_opengl3.h" />
<ClInclude Include="imgui_impl_vulkan.h" />
<ClInclude Include="imgui_manager.h" />
<ClInclude Include="opengl_host_display.h" />
<ClInclude Include="postprocessing_chain.h" />
<ClInclude Include="postprocessing_shader.h" />
<ClInclude Include="input_source.h" />
<ClInclude Include="platform_misc.h" />
<ClInclude Include="sdl_input_source.h" />
<ClInclude Include="win32_raw_input_source.h" />
<ClInclude Include="xaudio2_audio_stream.h" />
<ClInclude Include="xinput_source.h" />
<ClInclude Include="dinput_source.h" />
<ClInclude Include="input_manager.h" />
<ClInclude Include="cubeb_audio_stream.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="jit_code_buffer.cpp" />
@@ -42,5 +66,29 @@
<ClCompile Include="cd_image_ppf.cpp" />
<ClCompile Include="cd_image_device.cpp" />
<ClCompile Include="ini_settings_interface.cpp" />
<ClCompile Include="host_display.cpp" />
<ClCompile Include="shadergen.cpp" />
<ClCompile Include="vulkan_host_display.cpp" />
<ClCompile Include="d3d11_host_display.cpp" />
<ClCompile Include="d3d12_host_display.cpp" />
<ClCompile Include="imgui_fullscreen.cpp" />
<ClCompile Include="imgui_impl_dx11.cpp" />
<ClCompile Include="imgui_impl_dx12.cpp" />
<ClCompile Include="imgui_impl_opengl3.cpp" />
<ClCompile Include="imgui_impl_vulkan.cpp" />
<ClCompile Include="imgui_manager.cpp" />
<ClCompile Include="opengl_host_display.cpp" />
<ClCompile Include="postprocessing_chain.cpp" />
<ClCompile Include="postprocessing_shader.cpp" />
<ClCompile Include="postprocessing_shadergen.cpp" />
<ClCompile Include="platform_misc_win32.cpp" />
<ClCompile Include="sdl_input_source.cpp" />
<ClCompile Include="win32_raw_input_source.cpp" />
<ClCompile Include="xaudio2_audio_stream.cpp" />
<ClCompile Include="xinput_source.cpp" />
<ClCompile Include="dinput_source.cpp" />
<ClCompile Include="input_manager.cpp" />
<ClCompile Include="input_source.cpp" />
<ClCompile Include="cubeb_audio_stream.cpp" />
</ItemGroup>
</Project>