Qt: Implement per-game controller configuration
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@ -2394,6 +2394,13 @@ void MainWindow::doControllerSettings(
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dlg->setCategory(category);
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}
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void MainWindow::openInputProfileEditor(const std::string_view name)
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{
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ControllerSettingsWindow* dlg = getControllerSettingsWindow();
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QtUtils::ShowOrRaiseWindow(dlg);
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dlg->switchProfile(name);
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}
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void MainWindow::updateDebugMenuCPUExecutionMode()
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{
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std::optional<CPUExecutionMode> current_mode =
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