Qt: Implement per-game controller configuration
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@ -74,16 +74,23 @@ INISettingsInterface::~INISettingsInterface()
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Save();
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}
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bool INISettingsInterface::Load()
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bool INISettingsInterface::Load(Error* error /* = nullptr */)
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{
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if (m_filename.empty())
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{
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Error::SetStringView(error, "Filename is not set.");
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return false;
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}
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std::unique_lock lock(s_ini_load_save_mutex);
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SI_Error err = SI_FAIL;
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auto fp = FileSystem::OpenManagedCFile(m_filename.c_str(), "rb");
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auto fp = FileSystem::OpenManagedCFile(m_filename.c_str(), "rb", error);
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if (fp)
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{
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err = m_ini.LoadFile(fp.get());
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if (err != SI_OK)
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Error::SetStringFmt(error, "INI LoadFile() failed: {}", static_cast<int>(err));
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}
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return (err == SI_OK);
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}
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