AudioStream: Make speed changes less poppy
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@ -67,6 +67,7 @@ public:
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/// Nominal rate is used for both resampling and timestretching, input samples are assumed to be this amount faster
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/// than the sample rate.
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void SetNominalRate(float tempo);
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void UpdateTargetTempo(float tempo);
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void SetStretchMode(AudioStretchMode mode);
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