HostDisplay: Add GPU usage statistics
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@@ -62,7 +62,12 @@ public:
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bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
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HostDisplayPixelFormat* out_format) override;
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bool SetGPUTimingEnabled(bool enabled) override;
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float GetAndResetAccumulatedGPUTime() override;
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protected:
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static constexpr u8 NUM_TIMESTAMP_QUERIES = 3;
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const char* GetGLSLVersionString() const;
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std::string GetGLSLVersionHeader() const;
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@@ -98,6 +103,11 @@ protected:
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s32 texture_view_y, s32 texture_view_width, s32 texture_view_height, u32 target_width,
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u32 target_height);
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void CreateTimestampQueries();
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void DestroyTimestampQueries();
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void PopTimestampQuery();
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void KickTimestampQuery();
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std::unique_ptr<GL::Context> m_gl_context;
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GL::Program m_display_program;
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@@ -118,6 +128,13 @@ protected:
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std::unique_ptr<GL::StreamBuffer> m_post_processing_ubo;
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std::vector<PostProcessingStage> m_post_processing_stages;
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std::array<GLuint, NUM_TIMESTAMP_QUERIES> m_timestamp_queries = {};
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float m_accumulated_gpu_time = 0.0f;
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u8 m_read_timestamp_query = 0;
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u8 m_write_timestamp_query = 0;
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u8 m_waiting_timestamp_queries = 0;
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bool m_timestamp_query_started = false;
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bool m_display_texture_is_linear_filtered = false;
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bool m_use_gles2_draw_path = false;
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bool m_use_pbo_for_pixels = false;
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