GPU/HW: Clear host display texture on interlace switch
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@ -837,6 +837,8 @@ void GPU_HW_OpenGL::ClearDisplay()
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{
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GPU_HW::ClearDisplay();
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m_host_display->ClearDisplayTexture();
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m_display_texture.BindFramebuffer(GL_DRAW_FRAMEBUFFER);
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glDisable(GL_SCISSOR_TEST);
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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