GPU/HW: Fix typo in –IncludeVRAMDirtyRectangle() name

This commit is contained in:
Connor McLaughlin
2021-02-07 20:00:16 +10:00
parent 4a240958ff
commit c043643c4d
5 changed files with 9 additions and 9 deletions

View File

@ -1174,7 +1174,7 @@ void GPU_HW_OpenGL::CopyVRAM(u32 src_x, u32 src_y, u32 dst_x, u32 dst_y, u32 wid
{
if (src_dirty)
UpdateVRAMReadTexture();
IncludeVRAMDityRectangle(dst_bounds);
IncludeVRAMDirtyRectangle(dst_bounds);
VRAMCopyUBOData uniforms = GetVRAMCopyUBOData(src_x, src_y, dst_x, dst_y, width, height);
uniforms.u_src_y = m_vram_texture.GetHeight() - uniforms.u_src_y - uniforms.u_height;
@ -1243,7 +1243,7 @@ void GPU_HW_OpenGL::CopyVRAM(u32 src_x, u32 src_y, u32 dst_x, u32 dst_y, u32 wid
glEnable(GL_SCISSOR_TEST);
}
IncludeVRAMDityRectangle(dst_bounds);
IncludeVRAMDirtyRectangle(dst_bounds);
}
void GPU_HW_OpenGL::UpdateVRAMReadTexture()