Qt: Consider per-game overrides for Edit Memory Cards menu
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@ -407,6 +407,9 @@ std::optional<ExtendedSaveStateInfo> GetExtendedSaveStateInfo(const char* path);
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/// Deletes save states for the specified game code. If resume is set, the resume state is deleted too.
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void DeleteSaveStates(const char* serial, bool resume);
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/// Returns the path to the memory card for the specified game, considering game settings.
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std::string GetGameMemoryCardPath(std::string_view serial, std::string_view path, u32 slot);
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/// Returns intended output volume considering fast forwarding.
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s32 GetAudioOutputVolume();
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void UpdateVolume();
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