Qt: Consider per-game overrides for Edit Memory Cards menu

This commit is contained in:
Stenzek
2024-05-15 01:15:54 +10:00
parent cea061f73f
commit c116e5a1d5
3 changed files with 101 additions and 46 deletions

View File

@ -407,6 +407,9 @@ std::optional<ExtendedSaveStateInfo> GetExtendedSaveStateInfo(const char* path);
/// Deletes save states for the specified game code. If resume is set, the resume state is deleted too.
void DeleteSaveStates(const char* serial, bool resume);
/// Returns the path to the memory card for the specified game, considering game settings.
std::string GetGameMemoryCardPath(std::string_view serial, std::string_view path, u32 slot);
/// Returns intended output volume considering fast forwarding.
s32 GetAudioOutputVolume();
void UpdateVolume();