GPU/HW: Eliminate raw texture pipeline permutations
This commit is contained in:
@ -57,7 +57,8 @@ private:
|
||||
{
|
||||
MAX_BATCH_VERTEX_COUNTER_IDS = 65536 - 2,
|
||||
MAX_VERTICES_FOR_RECTANGLE = 6 * (((MAX_PRIMITIVE_WIDTH + (TEXTURE_PAGE_WIDTH - 1)) / TEXTURE_PAGE_WIDTH) + 1u) *
|
||||
(((MAX_PRIMITIVE_HEIGHT + (TEXTURE_PAGE_HEIGHT - 1)) / TEXTURE_PAGE_HEIGHT) + 1u)
|
||||
(((MAX_PRIMITIVE_HEIGHT + (TEXTURE_PAGE_HEIGHT - 1)) / TEXTURE_PAGE_HEIGHT) + 1u),
|
||||
NUM_TEXTURE_MODES = 4,
|
||||
};
|
||||
enum : u8
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user