Android: Add 'Sync To Host Refresh Rate' option
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@ -38,6 +38,7 @@ public:
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int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
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float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
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std::unique_ptr<ByteStream> OpenPackageFile(const char* path, u32 flags) override;
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bool GetMainDisplayRefreshRate(float* refresh_rate) override;
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bool IsEmulationThreadRunning() const { return m_emulation_thread_running.load(); }
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bool IsEmulationThreadPaused() const;
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