FullscreenUI: Use icon font for bindings
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@@ -934,6 +934,11 @@ std::optional<std::string> InputManager::ConvertHostKeyboardCodeToString(u32 cod
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return g_nogui_window->ConvertHostKeyboardCodeToString(code);
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}
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const char* InputManager::ConvertHostKeyboardCodeToIcon(u32 code)
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{
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return nullptr;
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}
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BEGIN_HOTKEY_LIST(g_host_hotkeys)
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END_HOTKEY_LIST()
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