FullscreenUI: Use icon font for bindings
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@ -363,6 +363,11 @@ std::optional<std::string> InputManager::ConvertHostKeyboardCodeToString(u32 cod
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return std::nullopt;
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}
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const char* InputManager::ConvertHostKeyboardCodeToIcon(u32 code)
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{
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return nullptr;
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}
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void Host::AddFixedInputBindings(SettingsInterface& si)
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{
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// noop
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