FullscreenUI: Use icon font for bindings
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@ -554,7 +554,11 @@ bool ImGuiManager::AddIconFonts(float size)
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0xf545, 0xf545, 0xf547, 0xf548, 0xf552, 0xf552, 0xf57a, 0xf57a, 0xf5a2, 0xf5a2, 0xf5aa, 0xf5aa, 0xf5e7, 0xf5e7,
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0xf65d, 0xf65e, 0xf6a9, 0xf6a9, 0xf7c2, 0xf7c2, 0xf807, 0xf807, 0xf815, 0xf815, 0xf818, 0xf818, 0xf84c, 0xf84c,
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0xf8cc, 0xf8cc, 0x0, 0x0};
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static constexpr ImWchar range_pf[] = { 0x2196,0x2199,0x219e,0x21a1,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21e0,0x21e3,0x21ed,0x21ee,0x21f7,0x21f8,0x220b,0x220b,0x227a,0x227d,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243c,0x243e,0x243e,0x2460,0x246b,0x24f5,0x24fd,0x24ff,0x24ff,0x278a,0x278b,0x27fc,0x27fc,0xff21,0xff3a,0x0,0x0 };
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static constexpr ImWchar range_pf[] = {0x2196, 0x2199, 0x219e, 0x21a1, 0x21b0, 0x21b3, 0x21ba, 0x21c3, 0x21c7, 0x21ca,
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0x21d0, 0x21d4, 0x21dc, 0x21dd, 0x21e0, 0x21e3, 0x21ed, 0x21ee, 0x21f7, 0x21f8,
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0x21fa, 0x21fb, 0x227a, 0x227d, 0x23f4, 0x23f7, 0x2427, 0x243a, 0x243c, 0x243c,
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0x243e, 0x243e, 0x2460, 0x246b, 0x24f5, 0x24fd, 0x24ff, 0x24ff, 0x278a, 0x278e,
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0x27fc, 0x27fc, 0xe001, 0xe001, 0xff21, 0xff3a, 0x0, 0x0};
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{
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ImFontConfig cfg;
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