GPU: 24-bit display depth support

This commit is contained in:
Connor McLaughlin
2019-10-05 12:31:48 +10:00
parent 64aa3f56c3
commit c2baa7e834
4 changed files with 104 additions and 5 deletions

View File

@ -88,6 +88,7 @@ protected:
bool blending);
std::string GenerateScreenQuadVertexShader();
std::string GenerateFillFragmentShader();
std::string GenerateRGB24DecodeFragmentShader();
u32 m_resolution_scale = 1;
HWRenderBatch m_batch = {};