Qt: Add Controller LED options (where supported)
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@ -7,6 +7,8 @@
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#include "qtutils.h"
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#include "settingwidgetbinder.h"
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#include "frontend-common/sdl_input_source.h"
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ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent, ControllerSettingsDialog* dialog)
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: QWidget(parent), m_dialog(dialog)
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{
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@ -14,10 +16,18 @@ ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent,
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SettingsInterface* sif = dialog->getProfileSettingsInterface();
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#ifdef WITH_SDL2
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLSource, "InputSources", "SDL", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLEnhancedMode, "InputSources",
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"SDLControllerEnhancedMode", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableMouseMapping, "UI", "EnableMouseMapping", false);
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connect(m_ui.enableSDLSource, &QCheckBox::stateChanged, this,
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&ControllerGlobalSettingsWidget::updateSDLOptionsEnabled);
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connect(m_ui.ledSettings, &QToolButton::clicked, this, &ControllerGlobalSettingsWidget::ledSettingsClicked);
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#else
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m_ui.enableSDLSource->setEnabled(false);
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m_ui.ledSettings->setEnabled(false);
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#endif
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#ifdef _WIN32
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableDInputSource, "InputSources", "DInput", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableXInputSource, "InputSources", "XInput", false);
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@ -27,6 +37,7 @@ ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent,
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m_ui.enableXInputSource->setEnabled(false);
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m_ui.enableRawInput->setEnabled(false);
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#endif
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableMouseMapping, "UI", "EnableMouseMapping", false);
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SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.multitapMode, "ControllerPorts", "MultitapMode",
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&Settings::ParseMultitapModeName, &Settings::GetMultitapModeName,
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Settings::DEFAULT_MULTITAP_MODE);
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@ -52,8 +63,6 @@ ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent,
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m_ui.profileSettings = nullptr;
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}
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connect(m_ui.enableSDLSource, &QCheckBox::stateChanged, this,
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&ControllerGlobalSettingsWidget::updateSDLOptionsEnabled);
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connect(m_ui.multitapMode, &QComboBox::currentIndexChanged, this, [this]() { emit bindingSetupChanged(); });
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connect(m_ui.pointerXScale, &QSlider::valueChanged, this,
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@ -90,8 +99,44 @@ void ControllerGlobalSettingsWidget::removeDeviceFromList(const QString& identif
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}
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}
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void ControllerGlobalSettingsWidget::ledSettingsClicked()
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{
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ControllerLEDSettingsDialog dialog(this, m_dialog);
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dialog.exec();
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}
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void ControllerGlobalSettingsWidget::updateSDLOptionsEnabled()
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{
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const bool enabled = m_ui.enableSDLSource->isChecked();
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m_ui.enableSDLEnhancedMode->setEnabled(enabled);
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m_ui.ledSettings->setEnabled(enabled);
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}
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ControllerLEDSettingsDialog::ControllerLEDSettingsDialog(QWidget* parent, ControllerSettingsDialog* dialog)
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: QDialog(parent), m_dialog(dialog)
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{
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m_ui.setupUi(this);
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linkButton(m_ui.SDL0LED, 0);
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linkButton(m_ui.SDL1LED, 1);
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linkButton(m_ui.SDL2LED, 2);
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linkButton(m_ui.SDL3LED, 3);
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connect(m_ui.buttonBox->button(QDialogButtonBox::Close), &QPushButton::clicked, this, &QDialog::accept);
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}
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ControllerLEDSettingsDialog::~ControllerLEDSettingsDialog() = default;
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void ControllerLEDSettingsDialog::linkButton(ColorPickerButton* button, u32 player_id)
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{
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#ifdef WITH_SDL2
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std::string key(fmt::format("Player{}LED", player_id));
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const u32 current_value =
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SDLInputSource::ParseRGBForPlayerId(m_dialog->getStringValue("SDLExtra", key.c_str(), ""), player_id);
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button->setColor(current_value);
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connect(button, &ColorPickerButton::colorChanged, this, [this, player_id, key = std::move(key)](u32 new_rgb) {
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m_dialog->setStringValue("SDLExtra", key.c_str(), fmt::format("{:06X}", new_rgb).c_str());
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});
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#endif
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}
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