Qt: Add Controller LED options (where supported)

This commit is contained in:
Stenzek
2023-01-15 16:40:35 +10:00
parent 722771fff6
commit c393db419e
15 changed files with 331 additions and 10 deletions

View File

@ -7,6 +7,8 @@
#include "qtutils.h"
#include "settingwidgetbinder.h"
#include "frontend-common/sdl_input_source.h"
ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent, ControllerSettingsDialog* dialog)
: QWidget(parent), m_dialog(dialog)
{
@ -14,10 +16,18 @@ ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent,
SettingsInterface* sif = dialog->getProfileSettingsInterface();
#ifdef WITH_SDL2
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLSource, "InputSources", "SDL", true);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLEnhancedMode, "InputSources",
"SDLControllerEnhancedMode", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableMouseMapping, "UI", "EnableMouseMapping", false);
connect(m_ui.enableSDLSource, &QCheckBox::stateChanged, this,
&ControllerGlobalSettingsWidget::updateSDLOptionsEnabled);
connect(m_ui.ledSettings, &QToolButton::clicked, this, &ControllerGlobalSettingsWidget::ledSettingsClicked);
#else
m_ui.enableSDLSource->setEnabled(false);
m_ui.ledSettings->setEnabled(false);
#endif
#ifdef _WIN32
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableDInputSource, "InputSources", "DInput", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableXInputSource, "InputSources", "XInput", false);
@ -27,6 +37,7 @@ ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent,
m_ui.enableXInputSource->setEnabled(false);
m_ui.enableRawInput->setEnabled(false);
#endif
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableMouseMapping, "UI", "EnableMouseMapping", false);
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.multitapMode, "ControllerPorts", "MultitapMode",
&Settings::ParseMultitapModeName, &Settings::GetMultitapModeName,
Settings::DEFAULT_MULTITAP_MODE);
@ -52,8 +63,6 @@ ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent,
m_ui.profileSettings = nullptr;
}
connect(m_ui.enableSDLSource, &QCheckBox::stateChanged, this,
&ControllerGlobalSettingsWidget::updateSDLOptionsEnabled);
connect(m_ui.multitapMode, &QComboBox::currentIndexChanged, this, [this]() { emit bindingSetupChanged(); });
connect(m_ui.pointerXScale, &QSlider::valueChanged, this,
@ -90,8 +99,44 @@ void ControllerGlobalSettingsWidget::removeDeviceFromList(const QString& identif
}
}
void ControllerGlobalSettingsWidget::ledSettingsClicked()
{
ControllerLEDSettingsDialog dialog(this, m_dialog);
dialog.exec();
}
void ControllerGlobalSettingsWidget::updateSDLOptionsEnabled()
{
const bool enabled = m_ui.enableSDLSource->isChecked();
m_ui.enableSDLEnhancedMode->setEnabled(enabled);
m_ui.ledSettings->setEnabled(enabled);
}
ControllerLEDSettingsDialog::ControllerLEDSettingsDialog(QWidget* parent, ControllerSettingsDialog* dialog)
: QDialog(parent), m_dialog(dialog)
{
m_ui.setupUi(this);
linkButton(m_ui.SDL0LED, 0);
linkButton(m_ui.SDL1LED, 1);
linkButton(m_ui.SDL2LED, 2);
linkButton(m_ui.SDL3LED, 3);
connect(m_ui.buttonBox->button(QDialogButtonBox::Close), &QPushButton::clicked, this, &QDialog::accept);
}
ControllerLEDSettingsDialog::~ControllerLEDSettingsDialog() = default;
void ControllerLEDSettingsDialog::linkButton(ColorPickerButton* button, u32 player_id)
{
#ifdef WITH_SDL2
std::string key(fmt::format("Player{}LED", player_id));
const u32 current_value =
SDLInputSource::ParseRGBForPlayerId(m_dialog->getStringValue("SDLExtra", key.c_str(), ""), player_id);
button->setColor(current_value);
connect(button, &ColorPickerButton::colorChanged, this, [this, player_id, key = std::move(key)](u32 new_rgb) {
m_dialog->setStringValue("SDLExtra", key.c_str(), fmt::format("{:06X}", new_rgb).c_str());
});
#endif
}