GPU: Implement interlaced VRAM fills

This commit is contained in:
Connor McLaughlin
2020-04-04 00:11:39 +10:00
parent 2aecb570c1
commit c483a78889
13 changed files with 155 additions and 39 deletions

View File

@@ -17,6 +17,7 @@ public:
std::string GenerateBatchLineExpandGeometryShader();
std::string GenerateScreenQuadVertexShader();
std::string GenerateFillFragmentShader();
std::string GenerateInterlacedFillFragmentShader();
std::string GenerateCopyFragmentShader();
std::string GenerateDisplayFragmentShader(bool depth_24bit, bool interlaced);
std::string GenerateVRAMReadFragmentShader();