OpenGLHostDisplay: Don't use PBOs for software upload on GLES
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@@ -113,6 +113,7 @@ protected:
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std::unique_ptr<GL::StreamBuffer> m_display_pixels_texture_pbo;
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u32 m_display_pixels_texture_pbo_map_offset = 0;
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u32 m_display_pixels_texture_pbo_map_size = 0;
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std::vector<u8> m_gles_pixels_repack_buffer;
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PostProcessingChain m_post_processing_chain;
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GL::Texture m_post_processing_input_texture;
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@@ -121,7 +122,6 @@ protected:
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bool m_display_texture_is_linear_filtered = false;
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bool m_use_gles2_draw_path = false;
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std::vector<u8> m_gles2_pixels_repack_buffer;
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};
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} // namespace FrontendCommon
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