Achievements: Switch to rc_client
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@ -7,7 +7,7 @@
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#include <memory>
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#include <string>
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class GPUTexture;
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class String;
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struct Settings;
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@ -23,11 +23,15 @@ void OnSystemDestroyed();
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void OnRunningGameChanged();
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void OpenPauseMenu();
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bool OpenAchievementsWindow();
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bool IsAchievementsWindowOpen();
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bool OpenLeaderboardsWindow();
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bool IsLeaderboardsWindowOpen();
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void ReturnToMainWindow();
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void Shutdown();
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void Render();
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void InvalidateCoverCache();
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void TimeToPrintableString(String* str, time_t t);
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// Returns true if the message has been dismissed.
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bool DrawErrorWindow(const char* message);
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