Achievements: Switch to rc_client
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@@ -33,6 +33,9 @@ class DebuggerWindow;
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class MainWindow;
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class GPUDevice;
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namespace Achievements {
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enum class LoginRequestReason;
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}
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namespace GameList {
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struct Entry;
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}
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@@ -128,6 +131,9 @@ private Q_SLOTS:
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void onSystemPaused();
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void onSystemResumed();
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void onRunningGameChanged(const QString& filename, const QString& game_serial, const QString& game_title);
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void onAchievementsLoginRequested(Achievements::LoginRequestReason reason);
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void onAchievementsLoginSucceeded(const QString& display_name, quint32 points, quint32 sc_points,
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quint32 unread_messages);
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void onAchievementsChallengeModeChanged();
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void onApplicationStateChanged(Qt::ApplicationState state);
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