HostInterface: Move throttle and perf stats to System class
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@ -124,8 +124,8 @@ void MainWindow::recreateDisplayWidget(bool create_device_context)
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updateDebugMenuGPURenderer();
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}
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void MainWindow::onPerformanceCountersUpdated(float speed, float fps, float vps, float average_frame_time,
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float worst_frame_time)
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void MainWindow::onSystemPerformanceCountersUpdated(float speed, float fps, float vps, float average_frame_time,
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float worst_frame_time)
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{
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m_status_speed_widget->setText(QStringLiteral("%1%").arg(speed, 0, 'f', 0));
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m_status_fps_widget->setText(
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@ -345,8 +345,8 @@ void MainWindow::connectSignals()
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connect(m_host_interface, &QtHostInterface::toggleFullscreenRequested, this, &MainWindow::toggleFullscreen);
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connect(m_host_interface, &QtHostInterface::recreateDisplayWidgetRequested, this, &MainWindow::recreateDisplayWidget,
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Qt::BlockingQueuedConnection);
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connect(m_host_interface, &QtHostInterface::performanceCountersUpdated, this,
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&MainWindow::onPerformanceCountersUpdated);
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connect(m_host_interface, &QtHostInterface::systemPerformanceCountersUpdated, this,
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&MainWindow::onSystemPerformanceCountersUpdated);
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connect(m_host_interface, &QtHostInterface::runningGameChanged, this, &MainWindow::onRunningGameChanged);
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connect(m_game_list_widget, &GameListWidget::bootEntryRequested, [this](const GameListEntry* entry) {
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