GTE: Make widescreen hack use display aspect ratio

This commit is contained in:
Connor McLaughlin
2020-11-11 00:14:58 +10:00
parent 2d3fd621bf
commit ca14e53c4a
5 changed files with 103 additions and 14 deletions

View File

@ -624,8 +624,8 @@ static std::array<retro_core_option_definition, 42> s_option_definitions = {{
"Nearest"},
{"duckstation_GPU.WidescreenHack",
"Widescreen Hack",
"Increases the field of view from 4:3 to 16:9 in 3D games. For 2D games, or games which use pre-rendered "
"backgrounds, this enhancement will not work as expected.",
"Increases the field of view from 4:3 to the chosen display aspect ratio in 3D games. For 2D games, or games which "
"use pre-rendered backgrounds, this enhancement will not work as expected.",
{{"true", "Enabled"}, {"false", "Disabled"}},
"false"},
{"duckstation_GPU.PGXPEnable",