Misc: Pass string_view by value
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@ -540,18 +540,18 @@ u32 System::GetFrameTimeHistoryPos()
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return s_frame_time_history_pos;
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}
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bool System::IsExeFileName(const std::string_view& path)
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bool System::IsExeFileName(std::string_view path)
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{
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return (StringUtil::EndsWithNoCase(path, ".exe") || StringUtil::EndsWithNoCase(path, ".psexe") ||
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StringUtil::EndsWithNoCase(path, ".ps-exe"));
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}
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bool System::IsPsfFileName(const std::string_view& path)
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bool System::IsPsfFileName(std::string_view path)
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{
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return (StringUtil::EndsWithNoCase(path, ".psf") || StringUtil::EndsWithNoCase(path, ".minipsf"));
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}
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bool System::IsLoadableFilename(const std::string_view& path)
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bool System::IsLoadableFilename(std::string_view path)
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{
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static constexpr const std::array extensions = {
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".bin", ".cue", ".img", ".iso", ".chd", ".ecm", ".mds", // discs
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@ -570,7 +570,7 @@ bool System::IsLoadableFilename(const std::string_view& path)
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return false;
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}
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bool System::IsSaveStateFilename(const std::string_view& path)
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bool System::IsSaveStateFilename(std::string_view path)
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{
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return StringUtil::EndsWithNoCase(path, ".sav");
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}
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@ -907,13 +907,13 @@ std::optional<DiscRegion> System::GetRegionForPath(const char* image_path)
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return GetRegionForImage(cdi.get());
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}
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std::string System::GetGameSettingsPath(const std::string_view& game_serial)
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std::string System::GetGameSettingsPath(std::string_view game_serial)
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{
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const std::string sanitized_serial(Path::SanitizeFileName(game_serial));
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return Path::Combine(EmuFolders::GameSettings, fmt::format("{}.ini", sanitized_serial));
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}
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std::string System::GetInputProfilePath(const std::string_view& name)
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std::string System::GetInputProfilePath(std::string_view name)
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{
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return Path::Combine(EmuFolders::InputProfiles, fmt::format("{}.ini", name));
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}
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@ -3614,7 +3614,7 @@ u32 System::GetMediaSubImageIndex()
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return cdi ? cdi->GetCurrentSubImage() : 0;
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}
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u32 System::GetMediaSubImageIndexForTitle(const std::string_view& title)
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u32 System::GetMediaSubImageIndexForTitle(std::string_view title)
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{
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const CDImage* cdi = CDROM::GetMedia();
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if (!cdi)
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@ -4533,7 +4533,7 @@ bool System::SaveScreenshot(const char* filename, DisplayScreenshotMode mode, Di
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return g_gpu->RenderScreenshotToFile(filename, mode, quality, compress_on_thread, true);
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}
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std::string System::GetGameSaveStateFileName(const std::string_view& serial, s32 slot)
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std::string System::GetGameSaveStateFileName(std::string_view serial, s32 slot)
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{
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if (slot < 0)
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return Path::Combine(EmuFolders::SaveStates, fmt::format("{}_resume.sav", serial));
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