FullscreenUI: Re-enable most previously-missing settings
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@ -901,6 +901,7 @@ void InputManager::SetDefaultConfig(SettingsInterface& si)
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si.ClearSection("InputSources");
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si.SetBoolValue("InputSources", "SDL", true);
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si.SetBoolValue("InputSources", "SDLControllerEnhancedMode", false);
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si.SetBoolValue("InputSources", "Evdev", false);
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si.SetBoolValue("InputSources", "XInput", false);
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si.SetBoolValue("InputSources", "RawInput", false);
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}
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