GPU: Precompute texture window expression [SAVEVERSION+]
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@ -228,10 +228,6 @@ bool GPU::HandleSetTextureWindowCommand()
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{
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const u32 param = FifoPop() & 0x00FFFFFFu;
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SetTextureWindow(param);
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Log_DebugPrintf("Set texture window %02X %02X %02X %02X", m_draw_mode.texture_window_mask_x,
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m_draw_mode.texture_window_mask_y, m_draw_mode.texture_window_offset_x,
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m_draw_mode.texture_window_offset_y);
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AddCommandTicks(1);
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EndCommand();
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return true;
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