Achievements: Show primed/challenge-in-progress achievements
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@@ -9,7 +9,8 @@ namespace Achievements {
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#ifdef WITH_CHEEVOS
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// Implemented in Host.
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extern bool Reset();
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extern bool ConfirmSystemReset();
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extern void ResetRuntime();
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extern bool DoState(StateWrapper& sw);
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extern void GameChanged(const std::string& path, CDImage* image);
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@@ -28,10 +29,11 @@ extern bool ChallengeModeActive();
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#else
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// Make noops when compiling without cheevos.
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static inline bool Reset()
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static inline bool ConfirmSystemReset()
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{
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return true;
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}
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static inline void ResetRuntime() {}
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static inline bool DoState(StateWrapper& sw)
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{
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return true;
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