Add debanding option to improve gradient smoothness with truecolor
This option only has an effect if true color is also enabled.
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@ -3997,6 +3997,10 @@ void FullscreenUI::DrawDisplaySettingsPage()
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FSUI_CSTR("Disables dithering and uses the full 8 bits per channel of color information."), "GPU",
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"TrueColor", true, is_hardware);
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DrawToggleSetting(bsi, FSUI_CSTR("True Color Debanding"),
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FSUI_CSTR("Applies modern dithering techniques to further smooth out gradients when true color is enabled."), "GPU",
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"Debanding", false, is_hardware);
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DrawToggleSetting(bsi, FSUI_CSTR("Widescreen Hack"),
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FSUI_CSTR("Increases the field of view from 4:3 to the chosen display aspect ratio in 3D games."),
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"GPU", "WidescreenHack", false, is_hardware);
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