HostDisplay: Use border sampling for post processing shaders

This commit is contained in:
Connor McLaughlin
2022-10-13 22:53:09 +10:00
parent c528a96215
commit ccfe3925fc
12 changed files with 78 additions and 17 deletions

View File

@ -132,6 +132,7 @@ protected:
ComPtr<ID3D11PixelShader> m_display_alpha_pixel_shader;
ComPtr<ID3D11SamplerState> m_point_sampler;
ComPtr<ID3D11SamplerState> m_linear_sampler;
ComPtr<ID3D11SamplerState> m_border_sampler;
D3D11::StreamBuffer m_display_uniform_buffer;
ComPtr<ID3D11Texture2D> m_readback_staging_texture;