Build: Use precompiled headers
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@@ -1,18 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\..\dep\msvc\vsprops\Configurations.props" />
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<ItemGroup>
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<ClCompile Include="win32_main.cpp" />
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<ClCompile Include="updater.cpp" />
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<ClCompile Include="win32_progress_callback.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Manifest Include="updater.manifest" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="updater.h" />
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<ClInclude Include="win32_progress_callback.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\dep\minizip\minizip.vcxproj">
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<Project>{8bda439c-6358-45fb-9994-2ff083babe06}</Project>
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@@ -24,19 +24,18 @@
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<Project>{ee054e08-3799-4a59-a422-18259c105ffd}</Project>
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</ProjectReference>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{32EEAF44-57F8-4C6C-A6F0-DE5667123DD5}</ProjectGuid>
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</PropertyGroup>
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<Import Project="..\..\dep\msvc\vsprops\Win32Application.props" />
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<Import Project="..\common\common.props" />
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\minizip\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies);Comctl32.lib</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="..\..\dep\msvc\vsprops\Targets.props" />
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</Project>
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