GPU: Basic/hacky CPU->VRAM transfers
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@ -103,7 +103,7 @@ u32 GPU::ReadGPUREAD()
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void GPU::WriteGP0(u32 value)
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{
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m_GP0_command.push_back(value);
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Assert(m_GP0_command.size() <= 128);
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Assert(m_GP0_command.size() <= 1048576);
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const u8 command = Truncate8(m_GP0_command[0] >> 24);
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const u32 param = m_GP0_command[0] & UINT32_C(0x00FFFFFF);
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@ -121,6 +121,13 @@ void GPU::WriteGP0(u32 value)
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case 0x00: // NOP
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break;
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case 0xA0: // Copy Rectangle CPU->VRAM
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{
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if (!HandleCopyRectangleCPUToVRAMCommand())
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return;
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}
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break;
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case 0xE1: // Set draw mode
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{
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// 0..10 bits match GPUSTAT
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@ -288,6 +295,36 @@ bool GPU::HandleRenderCommand()
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return true;
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}
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bool GPU::HandleCopyRectangleCPUToVRAMCommand()
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{
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if (m_GP0_command.size() < 3)
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return false;
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const u32 copy_width = m_GP0_command[2] & UINT32_C(0xFFFF);
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const u32 copy_height = m_GP0_command[2] >> 16;
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const u32 num_pixels = copy_width * copy_height;
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const u32 num_words = 3 + ((num_pixels + 1) / 2);
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if (m_GP0_command.size() < num_words)
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return false;
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const u32 dst_x = m_GP0_command[1] & UINT32_C(0xFFFF);
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const u32 dst_y = m_GP0_command[1] >> 16;
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Log_DebugPrintf("Copy rectangle from CPU to VRAM offset=(%u,%u), size=(%u,%u)", dst_x, dst_y, copy_width,
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copy_height);
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if ((dst_x + copy_width) > VRAM_WIDTH || (dst_y + copy_height) > VRAM_HEIGHT)
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{
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Panic("Out of bounds VRAM copy");
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return true;
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}
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UpdateVRAM(dst_x, dst_y, copy_width, copy_height, &m_GP0_command[3]);
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return true;
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}
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void GPU::UpdateVRAM(u32 x, u32 y, u32 width, u32 height, const void* data) {}
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void GPU::DispatchRenderCommand(RenderCommand rc, u32 num_vertices) {}
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void GPU::FlushRender() {}
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