Settings: Translate display names in core

Enables the values to show in the Big Picture UI.
This commit is contained in:
Stenzek
2023-08-20 13:25:43 +10:00
parent 8ba04a80af
commit d09e5051ca
14 changed files with 105 additions and 125 deletions

View File

@ -91,7 +91,7 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(SettingsDialog* dialog, QWi
"Only applies to the hardware renderers."));
dialog->registerWidgetHelp(
m_ui.textureFiltering, tr("Texture Filtering"),
qApp->translate("GPUTextureFilter", Settings::GetTextureFilterDisplayName(GPUTextureFilter::Nearest)),
QString::fromUtf8(Settings::GetTextureFilterDisplayName(GPUTextureFilter::Nearest)),
tr("Smooths out the blockiness of magnified textures on 3D object by using filtering. <br>Will have a "
"greater effect on higher resolution scales. Only applies to the hardware renderers. <br>The JINC2 and "
"especially xBR filtering modes are very demanding, and may not be worth the speed penalty."));
@ -148,13 +148,13 @@ void EnhancementSettingsWidget::setupAdditionalUi()
for (u32 i = 0; i < static_cast<u32>(GPUTextureFilter::Count); i++)
{
m_ui.textureFiltering->addItem(
qApp->translate("GPUTextureFilter", Settings::GetTextureFilterDisplayName(static_cast<GPUTextureFilter>(i))));
QString::fromUtf8(Settings::GetTextureFilterDisplayName(static_cast<GPUTextureFilter>(i))));
}
for (u32 i = 0; i < static_cast<u32>(GPUDownsampleMode::Count); i++)
{
m_ui.gpuDownsampleMode->addItem(
qApp->translate("GPUDownsampleMode", Settings::GetDownsampleModeDisplayName(static_cast<GPUDownsampleMode>(i))));
QString::fromUtf8(Settings::GetDownsampleModeDisplayName(static_cast<GPUDownsampleMode>(i))));
}
}