Settings: Translate display names in core
Enables the values to show in the Big Picture UI.
This commit is contained in:
@ -91,7 +91,7 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(SettingsDialog* dialog, QWi
|
||||
"Only applies to the hardware renderers."));
|
||||
dialog->registerWidgetHelp(
|
||||
m_ui.textureFiltering, tr("Texture Filtering"),
|
||||
qApp->translate("GPUTextureFilter", Settings::GetTextureFilterDisplayName(GPUTextureFilter::Nearest)),
|
||||
QString::fromUtf8(Settings::GetTextureFilterDisplayName(GPUTextureFilter::Nearest)),
|
||||
tr("Smooths out the blockiness of magnified textures on 3D object by using filtering. <br>Will have a "
|
||||
"greater effect on higher resolution scales. Only applies to the hardware renderers. <br>The JINC2 and "
|
||||
"especially xBR filtering modes are very demanding, and may not be worth the speed penalty."));
|
||||
@ -148,13 +148,13 @@ void EnhancementSettingsWidget::setupAdditionalUi()
|
||||
for (u32 i = 0; i < static_cast<u32>(GPUTextureFilter::Count); i++)
|
||||
{
|
||||
m_ui.textureFiltering->addItem(
|
||||
qApp->translate("GPUTextureFilter", Settings::GetTextureFilterDisplayName(static_cast<GPUTextureFilter>(i))));
|
||||
QString::fromUtf8(Settings::GetTextureFilterDisplayName(static_cast<GPUTextureFilter>(i))));
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < static_cast<u32>(GPUDownsampleMode::Count); i++)
|
||||
{
|
||||
m_ui.gpuDownsampleMode->addItem(
|
||||
qApp->translate("GPUDownsampleMode", Settings::GetDownsampleModeDisplayName(static_cast<GPUDownsampleMode>(i))));
|
||||
QString::fromUtf8(Settings::GetDownsampleModeDisplayName(static_cast<GPUDownsampleMode>(i))));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user