Settings: Translate display names in core

Enables the values to show in the Big Picture UI.
This commit is contained in:
Stenzek
2023-08-20 13:25:43 +10:00
parent 8ba04a80af
commit d09e5051ca
14 changed files with 105 additions and 125 deletions

View File

@ -34,14 +34,14 @@ GameSummaryWidget::GameSummaryWidget(const std::string& path, const std::string&
for (u32 i = 0; i < static_cast<u32>(DiscRegion::Count); i++)
{
m_ui.region->addItem(QtUtils::GetIconForRegion(static_cast<DiscRegion>(i)),
qApp->translate("DiscRegion", Settings::GetDiscRegionDisplayName(static_cast<DiscRegion>(i))));
QString::fromUtf8(Settings::GetDiscRegionDisplayName(static_cast<DiscRegion>(i))));
}
for (u32 i = 0; i < static_cast<u32>(GameDatabase::CompatibilityRating::Count); i++)
{
m_ui.compatibility->addItem(QtUtils::GetIconForCompatibility(static_cast<GameDatabase::CompatibilityRating>(i)),
qApp->translate("GameListCompatibilityRating", GameDatabase::GetCompatibilityRatingDisplayName(
static_cast<GameDatabase::CompatibilityRating>(i))));
QString::fromUtf8(GameDatabase::GetCompatibilityRatingDisplayName(
static_cast<GameDatabase::CompatibilityRating>(i))));
}
populateUi(path, serial, region, entry);
@ -113,8 +113,7 @@ void GameSummaryWidget::populateUi(const std::string& path, const std::string& s
{
if (!controllers.isEmpty())
controllers.append(", ");
controllers.append(
qApp->translate("ControllerType", Settings::GetControllerTypeDisplayName(static_cast<ControllerType>(i))));
controllers.append(Settings::GetControllerTypeDisplayName(static_cast<ControllerType>(i)));
}
}
}