Sync filesystem.h/path.h
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#include "context_wgl.h"
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#include "../assert.h"
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#include "../log.h"
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#include "glad.h"
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#include "glad_wgl.h"
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#include "loader.h"
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Log_SetChannel(GL::ContextWGL);
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// TODO: get rid of this
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#include "glad_wgl.h"
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#pragma comment(lib, "opengl32.lib")
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static void* GetProcAddressCallback(const char* name)
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