Sync filesystem.h/path.h
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@@ -3,6 +3,7 @@
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#include "core/types.h"
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#include "game_database.h"
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#include "game_settings.h"
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#include <ctime>
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#include <memory>
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#include <optional>
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#include <string>
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@@ -152,8 +153,8 @@ private:
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bool GetGameListEntry(const std::string& path, GameListEntry* entry);
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bool GetGameListEntryFromCache(const std::string& path, GameListEntry* entry);
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void ScanDirectory(const char* path, bool recursive, ProgressCallback* progress);
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bool AddFileFromCache(const std::string& path, u64 timestamp);
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bool ScanFile(std::string path, u64 timestamp);
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bool AddFileFromCache(const std::string& path, std::time_t timestamp);
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bool ScanFile(std::string path, std::time_t timestamp);
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void LoadCache();
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bool LoadEntriesFromCache(ByteStream* stream);
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