Qt: Move dump audio on startup out of settings
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@ -1117,6 +1117,13 @@ void MainWindow::populateCheatsMenu(QMenu* menu)
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}
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}
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std::shared_ptr<SystemBootParameters> MainWindow::getSystemBootParameters(std::string file)
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{
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std::shared_ptr<SystemBootParameters> ret = std::make_shared<SystemBootParameters>(std::move(file));
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ret->start_audio_dump = m_ui.actionDumpAudio->isChecked();
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return ret;
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}
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std::optional<bool> MainWindow::promptForResumeState(const std::string& save_state_path)
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{
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FILESYSTEM_STAT_DATA sd;
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@ -1163,8 +1170,7 @@ std::optional<bool> MainWindow::promptForResumeState(const std::string& save_sta
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void MainWindow::startFile(std::string path, std::optional<std::string> save_path, std::optional<bool> fast_boot)
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{
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std::shared_ptr<SystemBootParameters> params = std::make_shared<SystemBootParameters>();
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params->filename = std::move(path);
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std::shared_ptr<SystemBootParameters> params = getSystemBootParameters(std::move(path));
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params->override_fast_boot = fast_boot;
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if (save_path.has_value())
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params->save_state = std::move(save_path.value());
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@ -1237,12 +1243,12 @@ void MainWindow::onStartDiscActionTriggered()
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if (path.empty())
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return;
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g_emu_thread->bootSystem(std::make_shared<SystemBootParameters>(std::move(path)));
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g_emu_thread->bootSystem(getSystemBootParameters(std::move(path)));
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}
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void MainWindow::onStartBIOSActionTriggered()
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{
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g_emu_thread->bootSystem(std::make_shared<SystemBootParameters>());
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g_emu_thread->bootSystem(getSystemBootParameters(std::string()));
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}
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void MainWindow::onChangeDiscFromFileActionTriggered()
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@ -1477,16 +1483,16 @@ void MainWindow::onGameListEntryContextMenuRequested(const QPoint& point)
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menu.addSeparator();
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connect(menu.addAction(tr("Default Boot")), &QAction::triggered,
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[entry]() { g_emu_thread->bootSystem(std::make_shared<SystemBootParameters>(entry->path)); });
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[this, entry]() { g_emu_thread->bootSystem(getSystemBootParameters(entry->path)); });
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connect(menu.addAction(tr("Fast Boot")), &QAction::triggered, [entry]() {
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auto boot_params = std::make_shared<SystemBootParameters>(entry->path);
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connect(menu.addAction(tr("Fast Boot")), &QAction::triggered, [this, entry]() {
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std::shared_ptr<SystemBootParameters> boot_params = getSystemBootParameters(entry->path);
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boot_params->override_fast_boot = true;
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g_emu_thread->bootSystem(std::move(boot_params));
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});
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connect(menu.addAction(tr("Full Boot")), &QAction::triggered, [entry]() {
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auto boot_params = std::make_shared<SystemBootParameters>(entry->path);
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connect(menu.addAction(tr("Full Boot")), &QAction::triggered, [this, entry]() {
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std::shared_ptr<SystemBootParameters> boot_params = getSystemBootParameters(entry->path);
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boot_params->override_fast_boot = false;
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g_emu_thread->bootSystem(std::move(boot_params));
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});
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@ -1496,7 +1502,7 @@ void MainWindow::onGameListEntryContextMenuRequested(const QPoint& point)
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connect(menu.addAction(tr("Boot and Debug")), &QAction::triggered, [this, entry]() {
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m_open_debugger_on_start = true;
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auto boot_params = std::make_shared<SystemBootParameters>(entry->path);
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std::shared_ptr<SystemBootParameters> boot_params = getSystemBootParameters(entry->path);
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boot_params->override_start_paused = true;
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g_emu_thread->bootSystem(std::move(boot_params));
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});
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