Revert "dep/msvc: Update SDL2 to 2.0.14"

This reverts commit 8debaa34d9.

Seems to be a few regressions, namely XBox Controller Rumble, other
controllers not detecting, etc.
This commit is contained in:
Connor McLaughlin
2020-12-31 19:44:46 +10:00
parent 3ffbbe82e8
commit d588c26cf6
92 changed files with 272 additions and 1579 deletions

View File

@@ -204,9 +204,10 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
*
* \sa SDL_Vulkan_CreateSurface()
*/
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window,
unsigned int *pCount,
const char **pNames);
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(
SDL_Window *window,
unsigned int *pCount,
const char **pNames);
/**
* \brief Create a Vulkan rendering surface for a window.
@@ -237,9 +238,10 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *wi
*
* \sa SDL_Vulkan_GetInstanceExtensions()
*/
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
VkInstance instance,
VkSurfaceKHR* surface);
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(
SDL_Window *window,
VkInstance instance,
VkSurfaceKHR* surface);
/**
* \brief Get the size of a window's underlying drawable in pixels (for use