BIOS: Add option to set search directory elsewhere
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@@ -646,7 +646,7 @@ bool LibretroHostInterface::HasCoreVariablesChanged()
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return (g_retro_environment_callback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &changed) && changed);
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}
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std::string LibretroHostInterface::GetBIOSDirectory() const
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std::string LibretroHostInterface::GetBIOSDirectory()
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{
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// Assume BIOS files are located in system directory.
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const char* system_directory = nullptr;
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@@ -28,7 +28,7 @@ public:
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std::string GetGameMemoryCardPath(const char* game_code, u32 slot) const override;
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std::string GetShaderCacheBasePath() const override;
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std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
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std::string GetBIOSDirectory() const override;
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std::string GetBIOSDirectory() override;
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// Called by frontend
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void retro_get_system_av_info(struct retro_system_av_info* info);
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