GameList: Add support for compatibility database
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@ -206,12 +206,6 @@ protected:
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/// Returns the path of the settings file.
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std::string GetSettingsFileName() const;
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/// Returns the path of the game list cache file.
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std::string GetGameListCacheFileName() const;
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/// Returns the path of the game database cache file.
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std::string GetGameListDatabaseFileName() const;
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/// Returns the path to a save state file. Specifying an index of -1 is the "resume" save state.
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std::string GetGameSaveStateFileName(const char* game_code, s32 slot) const;
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