Add initial libretro implementation

This commit is contained in:
Connor McLaughlin
2020-06-09 02:44:42 +10:00
parent 5dedd8707b
commit d7f083559e
18 changed files with 2245 additions and 1 deletions

View File

@@ -0,0 +1,30 @@
#pragma once
#include "core/host_display.h"
#include <memory>
class LibretroHostDisplay final : public HostDisplay
{
public:
LibretroHostDisplay();
~LibretroHostDisplay();
RenderAPI GetRenderAPI() const override;
void* GetRenderDevice() const override;
void* GetRenderContext() const override;
void WindowResized(s32 new_window_width, s32 new_window_height) override;
std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, const void* data, u32 data_stride,
bool dynamic) override;
void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,
u32 data_stride) override;
bool DownloadTexture(const void* texture_handle, u32 x, u32 y, u32 width, u32 height, void* out_data,
u32 out_data_stride) override;
void SetVSync(bool enabled) override;
void Render() override;
private:
s32 m_last_display_width = -1;
s32 m_last_display_height = -1;
};