System: Add option to use a single memory card for playlists
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@ -5,6 +5,7 @@
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#include "inputbindingwidgets.h"
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#include "qthostinterface.h"
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#include "qtutils.h"
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#include "settingsdialog.h"
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#include "settingwidgetbinder.h"
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#include <QtCore/QUrl>
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#include <QtWidgets/QFileDialog>
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@ -12,39 +13,53 @@
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static constexpr char MEMORY_CARD_IMAGE_FILTER[] = "All Memory Card Types (*.mcd *.mcr *.mc)";
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MemoryCardSettingsWidget::MemoryCardSettingsWidget(QtHostInterface* host_interface, QWidget* parent /* = nullptr */)
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MemoryCardSettingsWidget::MemoryCardSettingsWidget(QtHostInterface* host_interface, QWidget* parent,
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SettingsDialog* dialog)
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: QWidget(parent), m_host_interface(host_interface)
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{
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createUi();
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createUi(dialog);
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}
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MemoryCardSettingsWidget::~MemoryCardSettingsWidget() = default;
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void MemoryCardSettingsWidget::createUi()
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void MemoryCardSettingsWidget::createUi(SettingsDialog* dialog)
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{
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QVBoxLayout* layout = new QVBoxLayout(this);
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layout->setContentsMargins(0, 0, 0, 0);
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for (int i = 0; i < static_cast<int>(m_port_ui.size()); i++)
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{
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createPortSettingsUi(i, &m_port_ui[i]);
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createPortSettingsUi(dialog, i, &m_port_ui[i]);
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layout->addWidget(m_port_ui[i].container);
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}
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{
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QGroupBox* note_box = new QGroupBox(this);
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QHBoxLayout* note_layout = new QHBoxLayout(note_box);
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QGroupBox* box = new QGroupBox(tr("Shared Settings"), this);
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QVBoxLayout* box_layout = new QVBoxLayout(box);
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QCheckBox* playlist_title_as_game_title = new QCheckBox(tr("Use Single Card For Playlist"), box);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, playlist_title_as_game_title, "MemoryCards",
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"UsePlaylistTitle", true);
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box_layout->addWidget(playlist_title_as_game_title);
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dialog->registerWidgetHelp(
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playlist_title_as_game_title, tr("Use Single Card For Playlist"), tr("Checked"),
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tr("When using a playlist (m3u) and per-game (title) memory cards, a single memory card "
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"will be used for all discs. If unchecked, a separate card will be used for each disc."));
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QHBoxLayout* note_layout = new QHBoxLayout();
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QLabel* note_label =
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new QLabel(tr("If one of the \"separate card per game\" memory card modes is chosen, these memory "
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"cards will be saved to the memcards directory."),
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note_box);
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box);
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note_label->setWordWrap(true);
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note_layout->addWidget(note_label, 1);
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QPushButton* open_memcards = new QPushButton(tr("Open..."), note_box);
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QPushButton* open_memcards = new QPushButton(tr("Open..."), box);
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connect(open_memcards, &QPushButton::clicked, this, &MemoryCardSettingsWidget::onOpenMemCardsDirectoryClicked);
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note_layout->addWidget(open_memcards);
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layout->addWidget(note_box);
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box_layout->addLayout(note_layout);
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layout->addWidget(box);
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}
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layout->addStretch(1);
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@ -52,7 +67,7 @@ void MemoryCardSettingsWidget::createUi()
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setLayout(layout);
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}
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void MemoryCardSettingsWidget::createPortSettingsUi(int index, PortSettingsUI* ui)
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void MemoryCardSettingsWidget::createPortSettingsUi(SettingsDialog* dialog, int index, PortSettingsUI* ui)
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{
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ui->container = new QGroupBox(tr("Memory Card %1").arg(index + 1), this);
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ui->layout = new QVBoxLayout(ui->container);
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