Timers: Convert to namespace

This commit is contained in:
Connor McLaughlin
2023-01-11 18:58:25 +10:00
parent 3acf569d67
commit db364d0e95
7 changed files with 145 additions and 149 deletions

View File

@ -2,37 +2,88 @@
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "timers.h"
#include "common/bitfield.h"
#include "common/log.h"
#include "gpu.h"
#include "imgui.h"
#include "interrupt_controller.h"
#include "system.h"
#include "util/state_wrapper.h"
#include <array>
#include <memory>
Log_SetChannel(Timers);
Timers g_timers;
namespace Timers {
static constexpr u32 NUM_TIMERS = 3;
Timers::Timers() = default;
enum class SyncMode : u8
{
PauseOnGate = 0,
ResetOnGate = 1,
ResetAndRunOnGate = 2,
FreeRunOnGate = 3
};
Timers::~Timers() = default;
union CounterMode
{
u32 bits;
BitField<u32, bool, 0, 1> sync_enable;
BitField<u32, SyncMode, 1, 2> sync_mode;
BitField<u32, bool, 3, 1> reset_at_target;
BitField<u32, bool, 4, 1> irq_at_target;
BitField<u32, bool, 5, 1> irq_on_overflow;
BitField<u32, bool, 6, 1> irq_repeat;
BitField<u32, bool, 7, 1> irq_pulse_n;
BitField<u32, u8, 8, 2> clock_source;
BitField<u32, bool, 10, 1> interrupt_request_n;
BitField<u32, bool, 11, 1> reached_target;
BitField<u32, bool, 12, 1> reached_overflow;
};
struct CounterState
{
CounterMode mode;
u32 counter;
u32 target;
bool gate;
bool use_external_clock;
bool external_counting_enabled;
bool counting_enabled;
bool irq_done;
};
static void UpdateCountingEnabled(CounterState& cs);
static void CheckForIRQ(u32 index, u32 old_counter);
static void UpdateIRQ(u32 index);
static void AddSysClkTicks(void*, TickCount sysclk_ticks, TickCount ticks_late);
static TickCount GetTicksUntilNextInterrupt();
static void UpdateSysClkEvent();
static std::unique_ptr<TimingEvent> s_sysclk_event;
static std::array<CounterState, NUM_TIMERS> s_states{};
static TickCount s_syclk_ticks_carry = 0; // 0 unless overclocking is enabled
static u32 s_sysclk_div_8_carry = 0; // partial ticks for timer 3 with sysclk/8
}; // namespace Timers
void Timers::Initialize()
{
m_sysclk_event = TimingEvents::CreateTimingEvent(
"Timer SysClk Interrupt", 1, 1,
[](void* param, TickCount ticks, TickCount ticks_late) { static_cast<Timers*>(param)->AddSysClkTicks(ticks); },
this, false);
s_sysclk_event =
TimingEvents::CreateTimingEvent("Timer SysClk Interrupt", 1, 1, &Timers::AddSysClkTicks, nullptr, false);
Reset();
}
void Timers::Shutdown()
{
m_sysclk_event.reset();
s_sysclk_event.reset();
}
void Timers::Reset()
{
for (CounterState& cs : m_states)
for (CounterState& cs : s_states)
{
cs.mode.bits = 0;
cs.mode.interrupt_request_n = true;
@ -44,14 +95,14 @@ void Timers::Reset()
cs.irq_done = false;
}
m_syclk_ticks_carry = 0;
m_sysclk_div_8_carry = 0;
s_syclk_ticks_carry = 0;
s_sysclk_div_8_carry = 0;
UpdateSysClkEvent();
}
bool Timers::DoState(StateWrapper& sw)
{
for (CounterState& cs : m_states)
for (CounterState& cs : s_states)
{
sw.Do(&cs.mode.bits);
sw.Do(&cs.counter);
@ -63,8 +114,8 @@ bool Timers::DoState(StateWrapper& sw)
sw.Do(&cs.irq_done);
}
sw.Do(&m_syclk_ticks_carry);
sw.Do(&m_sysclk_div_8_carry);
sw.Do(&s_syclk_ticks_carry);
sw.Do(&s_sysclk_div_8_carry);
if (sw.IsReading())
UpdateSysClkEvent();
@ -74,12 +125,28 @@ bool Timers::DoState(StateWrapper& sw)
void Timers::CPUClocksChanged()
{
m_syclk_ticks_carry = 0;
s_syclk_ticks_carry = 0;
}
bool Timers::IsUsingExternalClock(u32 timer)
{
return s_states[timer].external_counting_enabled;
}
bool Timers::IsSyncEnabled(u32 timer)
{
return s_states[timer].mode.sync_enable;
}
bool Timers::IsExternalIRQEnabled(u32 timer)
{
const CounterState& cs = s_states[timer];
return (cs.external_counting_enabled && (cs.mode.bits & ((1u << 4) | (1u << 5))) != 0);
}
void Timers::SetGate(u32 timer, bool state)
{
CounterState& cs = m_states[timer];
CounterState& cs = s_states[timer];
if (cs.gate == state)
return;
@ -89,7 +156,7 @@ void Timers::SetGate(u32 timer, bool state)
return;
if (cs.counting_enabled && !cs.use_external_clock)
m_sysclk_event->InvokeEarly();
s_sysclk_event->InvokeEarly();
if (state)
{
@ -110,9 +177,9 @@ void Timers::SetGate(u32 timer, bool state)
UpdateSysClkEvent();
}
TickCount Timers::GetTicksUntilIRQ(u32 timer) const
TickCount Timers::GetTicksUntilIRQ(u32 timer)
{
const CounterState& cs = m_states[timer];
const CounterState& cs = s_states[timer];
if (!cs.counting_enabled)
return std::numeric_limits<TickCount>::max();
@ -127,7 +194,7 @@ TickCount Timers::GetTicksUntilIRQ(u32 timer) const
void Timers::AddTicks(u32 timer, TickCount count)
{
CounterState& cs = m_states[timer];
CounterState& cs = s_states[timer];
const u32 old_counter = cs.counter;
cs.counter += static_cast<u32>(count);
CheckForIRQ(timer, old_counter);
@ -135,7 +202,7 @@ void Timers::AddTicks(u32 timer, TickCount count)
void Timers::CheckForIRQ(u32 timer, u32 old_counter)
{
CounterState& cs = m_states[timer];
CounterState& cs = s_states[timer];
bool interrupt_request = false;
if (cs.counter >= cs.target && (old_counter < cs.target || cs.target == 0))
@ -170,21 +237,21 @@ void Timers::CheckForIRQ(u32 timer, u32 old_counter)
}
}
void Timers::AddSysClkTicks(TickCount sysclk_ticks)
void Timers::AddSysClkTicks(void*, TickCount sysclk_ticks, TickCount ticks_late)
{
sysclk_ticks = System::UnscaleTicksToOverclock(sysclk_ticks, &m_syclk_ticks_carry);
sysclk_ticks = System::UnscaleTicksToOverclock(sysclk_ticks, &s_syclk_ticks_carry);
if (!m_states[0].external_counting_enabled && m_states[0].counting_enabled)
if (!s_states[0].external_counting_enabled && s_states[0].counting_enabled)
AddTicks(0, sysclk_ticks);
if (!m_states[1].external_counting_enabled && m_states[1].counting_enabled)
if (!s_states[1].external_counting_enabled && s_states[1].counting_enabled)
AddTicks(1, sysclk_ticks);
if (m_states[2].external_counting_enabled)
if (s_states[2].external_counting_enabled)
{
TickCount sysclk_div_8_ticks = (sysclk_ticks + m_sysclk_div_8_carry) / 8;
m_sysclk_div_8_carry = (sysclk_ticks + m_sysclk_div_8_carry) % 8;
TickCount sysclk_div_8_ticks = (sysclk_ticks + s_sysclk_div_8_carry) / 8;
s_sysclk_div_8_carry = (sysclk_ticks + s_sysclk_div_8_carry) % 8;
AddTicks(2, sysclk_div_8_ticks);
}
else if (m_states[2].counting_enabled)
else if (s_states[2].counting_enabled)
{
AddTicks(2, sysclk_ticks);
}
@ -202,7 +269,7 @@ u32 Timers::ReadRegister(u32 offset)
return UINT32_C(0xFFFFFFFF);
}
CounterState& cs = m_states[timer_index];
CounterState& cs = s_states[timer_index];
switch (port_offset)
{
@ -215,7 +282,7 @@ u32 Timers::ReadRegister(u32 offset)
g_gpu->SynchronizeCRTC();
}
m_sysclk_event->InvokeEarly();
s_sysclk_event->InvokeEarly();
return cs.counter;
}
@ -229,7 +296,7 @@ u32 Timers::ReadRegister(u32 offset)
g_gpu->SynchronizeCRTC();
}
m_sysclk_event->InvokeEarly();
s_sysclk_event->InvokeEarly();
const u32 bits = cs.mode.bits;
cs.mode.reached_overflow = false;
@ -256,7 +323,7 @@ void Timers::WriteRegister(u32 offset, u32 value)
return;
}
CounterState& cs = m_states[timer_index];
CounterState& cs = s_states[timer_index];
if (timer_index < 2 && cs.external_counting_enabled)
{
@ -265,7 +332,7 @@ void Timers::WriteRegister(u32 offset, u32 value)
g_gpu->SynchronizeCRTC();
}
m_sysclk_event->InvokeEarly();
s_sysclk_event->InvokeEarly();
// Strictly speaking these IRQ checks should probably happen on the next tick.
switch (port_offset)
@ -344,7 +411,7 @@ void Timers::UpdateCountingEnabled(CounterState& cs)
void Timers::UpdateIRQ(u32 index)
{
CounterState& cs = m_states[index];
CounterState& cs = s_states[index];
if (cs.mode.interrupt_request_n || (!cs.mode.irq_repeat && cs.irq_done))
return;
@ -354,12 +421,12 @@ void Timers::UpdateIRQ(u32 index)
static_cast<InterruptController::IRQ>(static_cast<u32>(InterruptController::IRQ::TMR0) + index));
}
TickCount Timers::GetTicksUntilNextInterrupt() const
TickCount Timers::GetTicksUntilNextInterrupt()
{
TickCount min_ticks = System::GetMaxSliceTicks();
for (u32 i = 0; i < NUM_TIMERS; i++)
{
const CounterState& cs = m_states[i];
const CounterState& cs = s_states[i];
if (!cs.counting_enabled || (i < 2 && cs.external_counting_enabled) ||
(!cs.mode.irq_at_target && !cs.mode.irq_on_overflow && (cs.mode.irq_repeat || !cs.irq_done)))
{
@ -390,7 +457,7 @@ TickCount Timers::GetTicksUntilNextInterrupt() const
void Timers::UpdateSysClkEvent()
{
m_sysclk_event->Schedule(GetTicksUntilNextInterrupt());
s_sysclk_event->Schedule(GetTicksUntilNextInterrupt());
}
void Timers::DrawDebugStateWindow()
@ -434,7 +501,7 @@ void Timers::DrawDebugStateWindow()
for (u32 i = 0; i < NUM_TIMERS; i++)
{
const CounterState& cs = m_states[i];
const CounterState& cs = s_states[i];
ImGui::PushStyleColor(ImGuiCol_Text,
cs.counting_enabled ? ImVec4(1.0f, 1.0f, 1.0f, 1.0f) : ImVec4(0.5f, 0.5f, 0.5f, 1.0f));
ImGui::Text("%u", i);