Misc: Post-refactor cleanups
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@ -7,14 +7,12 @@
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#include "achievements.h"
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#include "bios.h"
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#include "cheats.h"
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#include "common_host.h"
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#include "controller.h"
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#include "core/memory_card_image.h"
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#include "cpu_core.h"
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#include "game_list.h"
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#include "gpu.h"
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#include "host.h"
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#include "host_settings.h"
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#include "resources.h"
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#include "settings.h"
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#include "system.h"
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@ -53,10 +51,6 @@
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Log_SetChannel(FullscreenUI);
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#ifdef WITH_CHEEVOS
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#include "achievements_private.h"
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#endif
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#define TR_CONTEXT "FullscreenUI"
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namespace {
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@ -3170,7 +3164,7 @@ void FullscreenUI::ResetControllerSettings()
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{
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SettingsInterface* dsi = GetEditingSettingsInterface();
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CommonHost::SetDefaultControllerSettings(*dsi);
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Settings::SetDefaultControllerConfig(*dsi);
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ShowToast(std::string(), FSUI_STR("Controller settings reset to default."));
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}
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@ -4831,7 +4825,7 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
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if (!serial.empty())
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{
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const std::time_t cached_played_time = GameList::GetCachedPlayedTimeForSerial(serial);
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const std::time_t session_time = static_cast<std::time_t>(CommonHost::GetSessionPlayedTime());
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const std::time_t session_time = static_cast<std::time_t>(System::GetSessionPlayedTime());
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buffer.Fmt(FSUI_FSTR("Session: {}"), GameList::FormatTimespan(session_time, true).GetStringView());
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const ImVec2 session_size(g_medium_font->CalcTextSizeA(g_medium_font->FontSize, std::numeric_limits<float>::max(),
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